12 Days in a Snow Globe by derdragon
Yay! My very first Ludum Dare entry! I may have a few bugs in here, but this is as close as I've come to a complete game!
Arrow keys to move.
A to Jump
D to plant seeds
Hold down above a planted seed, then hold D, release down and hit up (probably more complicated than it needed to be, didn't have time to implement other things that would have made this worthwhile)
The object is to grow vegetables and sell them at the farmers market on the far east side of the snow globe and use them to buy and bring home presents for your wife. Your neighbors pigs stand in your way however and will assault you for your veggies if you're carrying any.
Arrow keys to move.
A to Jump
D to plant seeds
Hold down above a planted seed, then hold D, release down and hit up (probably more complicated than it needed to be, didn't have time to implement other things that would have made this worthwhile)
The object is to grow vegetables and sell them at the farmers market on the far east side of the snow globe and use them to buy and bring home presents for your wife. Your neighbors pigs stand in your way however and will assault you for your veggies if you're carrying any.
| Windows | http://www.coggoid.com/snowglobe.zip |
| Source | http://www.coggoid.com/snowglobe_src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=299 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.41 | 181 |
| Audio | 2.93 | 250 |
| Fun | 3.07 | 288 |
| Graphics | 4.25 | 27 |
| Humor | 2.61 | 257 |
| Innovation | 3.25 | 286 |
| Mood | 3.04 | 242 |
| Theme | 3.31 | 277 |
Interesting idea but I found the controls extremely unintuitive.
Incredibly polished for a 48 hour game.
Also what does a lerp() function do??
@gritfish: Yeah, good point. The ESC to exit thing is a GameMaker default I probably should have just taken out, but I definitely agree some on-screen hints about keys would have been good. I wasted a lot of time, was surprised I got done what I did. lerp() is short for "linear interpolation", it lets you sort of "blend" between 2 values. I used it mostly for smoothing out motion of walking and the items you're carrying.
@everyone: Thanks for all the comments! Good or bad it's just neat to know people are checking out my game. I must say I'm surprised by all the compliments I'm getting on the pixel art, maybe I should do more of this stuff ;)
GameMarker screen was very distracting and you are right about the controls of harvesting the crops. Other than that I thought this was a great idea for a game and could have been fantastic with a bit more time. Great work for the time limit, especially the graphics!
Biggest issues.
-At the start of each day I have to walk to the market.
-Can only buy 5 seeds a day.
It was really polished. There were a lot of little things that made it a fully polished game. One thing that I couldn't help notice is that it was in-your-face sexist. The woman chills at home waiting for designer shoes, chocolates, romance novels, and other shiny stuff. Why does she need that stuff on a farm? Just saying.