A Load of Bulls... by Frib
A Load of bulls... have landed on your miniature planet! Defeat the never-ending horde with a wide variety of 4 weapons at your disposal!
My entry to this LD48 competition. It's a first person shooter, set on a small planet. The world actually curves, and gravity is a bit silly. Requires XNA 4.
Gameplay features 4 weapons and 1 enemy type set on a lush oasis. Defend your home! Use rocket jumps to reach places that have never been reached before!
Also features a menu, with fully customizable keybinds (overloadable to up to 3 keys per action!), the option to invert both mouse axes, volume control, and a FOV slider! It might be tempting to increase the FOV, but this game is played best with the default FOV. Still, if you're beyond pro quake level, set it to 140 for maximum fisheye
Enjoy! I had a lot of fun making it, although I wish I had more time to add more enemies and weapons.
My entry to this LD48 competition. It's a first person shooter, set on a small planet. The world actually curves, and gravity is a bit silly. Requires XNA 4.
Gameplay features 4 weapons and 1 enemy type set on a lush oasis. Defend your home! Use rocket jumps to reach places that have never been reached before!
Also features a menu, with fully customizable keybinds (overloadable to up to 3 keys per action!), the option to invert both mouse axes, volume control, and a FOV slider! It might be tempting to increase the FOV, but this game is played best with the default FOV. Still, if you're beyond pro quake level, set it to 140 for maximum fisheye
Enjoy! I had a lot of fun making it, although I wish I had more time to add more enemies and weapons.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.18 | 308 |
| Audio | 2.16 | 555 |
| Fun | 3.02 | 321 |
| Graphics | 3.33 | 236 |
| Humor | 2.63 | 250 |
| Innovation | 2.80 | 492 |
| Mood | 2.76 | 366 |
| Theme | 3.45 | 212 |
I found the projectiles hard to see though and the bulls hard to track (i.e. when they're right on top of you it's hard to tell where they are/where they just moved to)
derdragon, yep, they were inspired by the sirian werebulls :)
marudziik, I've just added the source. Enjoy!
In general, I agree with the fact that it's hard to track the bulls. They lack sound, and the curve doesn't help either. But then again, I actually wanted to add more enemy types, but I had to add loads more bull to compensate since I didn't get the chance to make more of them. :D
I really liked the curved world. Awesome. It was a bit too easy to not die, and hard to find the enemies.
The rocket launcher would have been my favorite weapon but the sound was hurting my ears lol. Also loved the curving world, we wanted to do something similar but failed and went for a flat-land platformer instead, but, awesome overall!
But the rest of the game is very decent :)
If you go on with this game I would recommend making the world slightly larger and adding some more details. Then it will be a very pleasant mini game. Nice when you are tired but still don't want to go to bed or when you come from work/university/school and want to rest : )
Later on I removed him, once I had to implement gameplay.
I'll have a look at your entry tonight
And I suck at those kinds of math so it's very wrong when things get too high :D
Anyway, you did very well with the graphics! Congrats on doing that in 48 hours! The game is hard as hell, but at least you can climb the house to feel safer =P
However on my laptop it shows graphic errors (Intel crapola). It needs a bit more feedback about hitting something, I never was sure if I hit or missed or killed.
I really liked this gam :-) Some more enemies and weapons could make it very cool! Well Done!