Untitled, So Far by angrygeometry
Started off as a Yume Nikki fangame. Didn't turn out as I had hoped.
Arrow keys to move
Z/Enter to confirm/examime
X/Escape to bring up menu/cancel
F4/Alt + Enter to switch between Windowed/Fullscreen. Windowed should reduce any flickering.
If you get stuck, just keep examining things and then use the bed. Things will change when you sleep.
The game really gets going after you leave the house, so try and stick with it until then! I know it's rude to ask.
There's probably a lot of bugs so please let me know if you find any!
Made in RPG Maker 2003. Sounds in bxfr and audacity.
Arrow keys to move
Z/Enter to confirm/examime
X/Escape to bring up menu/cancel
F4/Alt + Enter to switch between Windowed/Fullscreen. Windowed should reduce any flickering.
If you get stuck, just keep examining things and then use the bed. Things will change when you sleep.
The game really gets going after you leave the house, so try and stick with it until then! I know it's rude to ask.
There's probably a lot of bugs so please let me know if you find any!
Made in RPG Maker 2003. Sounds in bxfr and audacity.
| Windows + Source | http://dl.dropbox.com/u/18787702/yume%20nikki%20fangame.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5579 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.80 | 535 |
| Audio | 2.65 | 357 |
| Fun | 2.42 | 645 |
| Graphics | 2.67 | 549 |
| Humor | 2.37 | 356 |
| Innovation | 2.71 | 530 |
| Mood | 3.42 | 86 |
| Theme | 2.35 | 740 |
Anyhoo, great job on the game! Really good mood. Great music and I'm really digging the art style. It all comes together perfectly. I would keep trying, but I spent 20 minutes on it already and I want to rate more games.
If you polished this up in the way of graphics, I'd play through quite a bit more. But as it is, for a 48 hour game, this is good.
I'm not sure if I won. I'm stuck after a long conversation (where they say the place creeps them out) and now my options are limited and I can't seem to progress further (if there is further to progress or maybe its telling me to leave the room on this side of the computer screen :) ).
@graytest: ah i think you mean the static area? yeah i kind of regret putting it in there. the house and the tv are part of a mechanic that i immediately scrapped and started in a new direction... but yet they remain...
What... what is this?
This is weird :D
..I have no idea what i'm playing... the TV... everything is wierd.... the house.... I walked through the walls... into a room via the exit... and ended up outside?
....Whaaaat? The soda machine... makes clones of me? Which.. ... disappear?
Alright, I'm out. I have no idea what I just played :D
http://i.imgur.com/7EXyN.png
I think if David Firth were to make a Zelda game, this would be it.
Weird, trippy. I stopped once I got the device thingy and went to sleep after visiting the ghosts in the right house.
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
Fantastically creepy atmosphere, and I really liked the rough art style, particularly in the house with all the faces. I kind of feel like I've intruded into your subconscious... which I imagine is the effect you were going for. Nicely done.
Spoiler me so I can finish it :)
Really liked it.