Greed Wars by IgnatusZuk

[raw]
made by IgnatusZuk for LD23 (JAM)
Finally got a playable version to present to you.

Fight on tiny planets for territory. Build defences, recruit army and be the last faction standing.

Ratings

Coolness 100% 1
Overall(Jam) 4.18 4
Audio(Jam) 3.57 43
Fun(Jam) 4.03 3
Graphics(Jam) 4.06 45
Humor(Jam) 2.47 114
Innovation(Jam) 3.72 28
Mood(Jam) 3.41 47
Theme(Jam) 4.25 3

Feedback

Zythiku
24. Apr 2012 · 04:49 UTC
Awesome Game! Wish there was multiplayer to go against some human players since the ai stopped building anything useful after a while.
sevenupsucks
24. Apr 2012 · 04:50 UTC
This is a nice concept. I like it.
runsintowalls
24. Apr 2012 · 04:52 UTC
Super fun. You could add so much to this. I love it.
youdonotexist
24. Apr 2012 · 04:55 UTC
Perfectly executed. Make me an online multiplayer version of this, please!

My only criticism is that the rocket and machine gun turrets didn't seem to be shooting ammo (but they were causing damage).
graytest
24. Apr 2012 · 04:57 UTC
Great idea. Unfortunately not much of a challenge. Could be a lot of fun though with a bit more time.
Aaron San Filippo
24. Apr 2012 · 04:59 UTC
Oh man, this game is brilliant! Had to play through all 4 factions.
Just love the simple mechanics. I found building lots of Mine's early, and then just holding out for factories was a good strategy.

This game is *begging* for multiplayer!
CherryNukaCola
24. Apr 2012 · 04:59 UTC
It's kind of like how Gamedev Story + Tower Defense + Space Colonies + Pie Charts would be! ^_^ It's quite fun to watch your little men conquering the planet, but I did find it a little too easy to get into an unwinnable state and maybe I missed a trick, but I didn't really understand how the resource gathering was happening. Overall, vey cute! Cheers!
Julian Ceipek
24. Apr 2012 · 05:08 UTC
Really cool concept, artwork, music, and SFX. I agree with Zythiku that multiplayer would be a great addition to this (or simply better AI -- I thought it was a bit easy). The game looks very polished overall, but it would be great if the building types had explanations associated with them and the buildings to be placed had a visual indication associated with when they could be built (maybe a red tint?).
seigenblues
24. Apr 2012 · 05:34 UTC
awesome!
Bei
24. Apr 2012 · 07:56 UTC
Amazing game!
clockworkpersona
24. Apr 2012 · 12:16 UTC
AWESOME GAME!
🎤 IgnatusZuk
24. Apr 2012 · 13:39 UTC
Thanks everyone! AI is a bit on the easy side yeah, it's done with "Random this, Random that", I had rushed it quite a bit at the end, Multiplayer would actually be a nice feature "IF" I decide to refine the game! Many thanks again :B
MaximSchoemaker
24. Apr 2012 · 15:30 UTC
Loved the visualization of the land you concurred :3
lasseastrup
24. Apr 2012 · 15:30 UTC
Wow, that was good. Feels very complete, and I actually played it through twice. It's not that hard though - the AI doesn't really build anything but that's just a small thing. GREAT job :)
TSJ666
24. Apr 2012 · 15:36 UTC
I really liked this game. It is quite challenging, but I was able to finish it in 5 mins. Great idea! I'd also love to see a multiplayer version out.
Daniel
24. Apr 2012 · 15:39 UTC
Great game! Not very challenging, but really good :)
bytegrove
24. Apr 2012 · 17:47 UTC
What a cool concept, it certainly has great potential should you decide to expand it. Nice work!
BubuIIC
24. Apr 2012 · 22:05 UTC
Perfect! I love tower defense games, brilliant idea, really nice game.
Cake&Code
26. Apr 2012 · 02:24 UTC
Top marks! This game is fun to play, knows what it's doing and does it right, and makes me feel like I'm learning from my losses. Brilliant game and well-executed.
netguy204
29. Apr 2012 · 23:55 UTC
Fantastic game! Graphics were excellently done as was the audio. I really like your concept.

Darn fun!
geekygenius
30. Apr 2012 · 00:08 UTC
WOW. This was alot of fun to play. I bookmarked the web version :3
Moth
30. Apr 2012 · 01:32 UTC
I would really love to see you decide to refine this further! It's absolutely amazing- I sat through several rounds, it really hooked me. I think multiplayer would definitely be a fantastic addition, I think people would really dig this game if it were released with it.

Beautiful pixel work, great music and superb execution of soundly designed game mechanics. I love the necessity of map awareness- it is also quite scary when someone beats you to building factories and you are pretty much required to divert your resources into rushing your own factory because of it. It's great when you turn an enemy's advance around when they manage to snowball a bit in the beginning.
crazyheckman
30. Apr 2012 · 01:50 UTC
Super awesome, my favorite game of Ludum Dare so far. Really fast cool strategy game.
🎤 IgnatusZuk
30. Apr 2012 · 03:10 UTC
Such possitive feedback! Thanks guys it means a lot personally, and also to actually expanding on this into a larger project.
ratking
01. May 2012 · 13:01 UTC
Sometimes annoying audio (shooting), but the rest is just teh awesome!
Danik
01. May 2012 · 13:19 UTC
I love this game. Clever concept and very well executed!
I agree that this game would work well with multiplayer. I think owning ground should give some kind of advantage to make it more strategic, perhaps if you couldn't build two mines within a certain distance of each other.

Now I have this game idea in my mind, combining this game with the space command and platformer elements from my entry, that would be really cool. Imagine if you could send up satellites that could attack the enemy from above and stuff. Maybe even send ships to colonize new planets. :D
johanp
01. May 2012 · 15:13 UTC
Very very well done. Lots of congrats! Everything worked without a glitch and was very fun! Extra kudos for allowing the player to set the start sizes.
Rémi
01. May 2012 · 15:41 UTC
Wow! Nice concept and really great execution! I would like a multiplayer or the possibility to invade other planets (with spaceships?)
Julian Spillane
01. May 2012 · 16:27 UTC
Wow, what an awesome game. I love the RTS genre and this was just so much fun. I would love to see this built up into a full product.
jlauener
01. May 2012 · 19:06 UTC
Nice game guys!
Shifty
01. May 2012 · 22:49 UTC
Really good game! Innovative concept and cool arts! I like it! I was going to say that a bit of balancing would have make the game better but you let the player set the difficulty at the beginning of the game so my comment will be to force the player into a pre-set game and then allow him to set the difficulty. It is certainly a question of taste but I prefer being guided into a game, especially when I'm asked to rate the game :) Good job!
gregdevice
02. May 2012 · 17:56 UTC
Loved it! Fun to play, just wanted more stuff to build and a harder enemy. Nice job!
Patacorow
04. May 2012 · 15:26 UTC
Amazing! I want multiplayer!
kddekadenz
04. May 2012 · 16:01 UTC
Criticism:
- Bad balance. I just build a barrack at the beginning and won without doing anything else.
- not very innovative, the basic principe can be found in a lot of games
artefon
04. May 2012 · 18:18 UTC
Nothing to say! Awesome game!!
Tifu
04. May 2012 · 20:33 UTC
Would be awesome if it wasn't so easy, I was having to put limitations on myself to try and get a challenge ("ok... this time: barracks are forbidden!") Great idea and execution aside from the difficulty though :D - the coloured segments growing as you expand your area is a real nice touch.
dagothig
04. May 2012 · 20:39 UTC
Very fun game! A little buggy when trying to do games after the first one (the menu was acting weirdly) but otherwise a lot of potential to become a truly great game
KevinWorkman
04. May 2012 · 22:22 UTC
This is a great little game, and it's an awesome start to what could be a big final version. Well done.
Kvisle
04. May 2012 · 23:00 UTC
This was incredible.
jerombd
05. May 2012 · 11:11 UTC
Brilliant TD game! The graphics are great.
Too bad the machine gun and canon don't shoot ammo: please, update this gale with flying rockets and more explosions ;)
gritfish
06. May 2012 · 02:02 UTC
Really could have use some explanation of what the buildings did, how to take down towers, etc. Otherwise a fantastic "endless war" game. Having to constantly fight on two fronts was great fun.
bompo
10. May 2012 · 18:37 UTC
This is really awesome! Hope you guys make a post comp multiplayer version!!
Krisjet
10. May 2012 · 20:19 UTC
Very, very good entry. I like it a lot, and I certainly see myself coming back to this one. Great job!
Dr.Pingu
11. May 2012 · 14:27 UTC
Great game !

With an overview it will be perfect. Multiplayer ? ^^

Good job guys !
Datw
14. May 2012 · 00:55 UTC
Great Game! RTS finnaly!