{"author_link":"\/author\/thief\/","author_name":"Thief","author_uid":"7041","comments":[{"author_name":"Valeour","author_uid":"2679","time":"Apr 24, 2012 @ 6:31pm","epoch":1335291960,"text":"Good concept, too much waiting, and very little understanding. Would have been nice to get a bit of visual feedback from the woodcutters and masons to know they were actually doing something, and something to do whilst waiting for food to build up. Had a bit of fun though."},{"author_name":"netmute","author_uid":"11213","time":"Apr 25, 2012 @ 11:54am","epoch":1335354540,"text":"I can't rate this because I'm using a Mac. Sorry :("},{"author_name":"piman","author_uid":"12570","time":"Apr 25, 2012 @ 12:18pm","epoch":1335355980,"text":"I can't rate this because I don't have a Windows system. Sorry."},{"author_name":"Topaz","author_uid":"10594","time":"Apr 25, 2012 @ 12:27pm","epoch":1335356520,"text":"Pretty cool, but I gave up after a while :P\r<br\/>Good work though! :)"},{"author_name":"kroltan","author_uid":"10851","time":"Apr 25, 2012 @ 8:50pm","epoch":1335386700,"text":"Nice, but now my eyes are bleeding."},{"author_name":"Mago","author_uid":"5227","time":"Apr 26, 2012 @ 10:41pm","epoch":1335479760,"text":"Game reminds me of settlers. But it needs more help so player would know what is happening"},{"author_name":"kibertoad","author_uid":"7122","time":"Apr 26, 2012 @ 10:43pm","epoch":1335479880,"text":"Too slow, no real choices, no real strategical or tactical thought required. Which is quite unfortunate - I really wanted to like this one..."},{"author_name":"Izzimach","author_uid":"11739","time":"Apr 26, 2012 @ 10:43pm","epoch":1335479880,"text":"Basic mechanics are good, but there needs to be a &quot;speed up&quot; function for the stretches when I am just waiting for stone\/wood or whatever. Also, the first time I put a farm down some big dark circles started appearing and it took me a minute to figure out they were crops. For a second I thought huge sinkholes were appearing in the ground."},{"author_name":"jwolf","author_uid":"11073","time":"Apr 26, 2012 @ 10:48pm","epoch":1335480180,"text":"Not bad.  It could use some way of canceling actions or putting things on hold.\r<br\/>\r<br\/>Don't build a castle too early : )"},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 28, 2012 @ 3:37am","epoch":1335583920,"text":"I would have played, but I'm on an iMac."},{"author_name":"someone","author_uid":"1207","time":"Apr 28, 2012 @ 6:52pm","epoch":1335638820,"text":"Linux user. Shame, it looked interesting."},{"author_name":"PsySal","author_uid":"57","time":"Apr 28, 2012 @ 10:37pm","epoch":1335652320,"text":"Looks great, sadly it crashes when I try to start it. So I shalln't rate it."},{"author_name":"Thief","author_uid":"7041","time":"Apr 30, 2012 @ 2:08pm","epoch":1335794580,"text":"PsySal: Did you install .net 4 and XNA 4 like the instructions say?"},{"author_name":"Raptor85","author_uid":"7131","time":"Apr 30, 2012 @ 9:44pm","epoch":1335821940,"text":"can't rate as it requires XNA4 which crashes under WINE on linux"},{"author_name":"davidwparker","author_uid":"7737","time":"May 8, 2012 @ 1:34pm","epoch":1336483740,"text":"Sorry, I can't play this as I don't have Windows."},{"author_name":"Spotline","author_uid":"11703","time":"May 8, 2012 @ 5:21pm","epoch":1336497360,"text":"Too bad it's so slooow =("},{"author_name":"Julian Spillane","author_uid":"12162","time":"May 8, 2012 @ 6:17pm","epoch":1336500720,"text":"Interesting concept, but there was a lot of waiting going on. It's got a nice Cataan-y feel to it, but it could use a lot of polish. Still, great job for 48 hours!"},{"author_name":"asfdfdfd","author_uid":"2404","time":"May 10, 2012 @ 4:04pm","epoch":1336665540,"text":"Controls are pretty hard."},{"author_name":"Lawrence Esswood","author_uid":"9259","time":"May 10, 2012 @ 4:10pm","epoch":1336665900,"text":"Really needs some work. Menu was annoying, wasn't sure what I was building."}],"images":["ld23\/7041-891e1d2cf2b0b74b6465dbbfd3b9f1bf.jpg"],"links":[{"url":"http:\/\/www.dynamicarcade.co.uk\/LD23\/LD23_SimHamlet.zip","text":"Windows exe"},{"url":"http:\/\/www.dynamicarcade.co.uk\/LD23\/LD23_SimHamlet_source.zip","text":"Source code"}],"metadata":{"g_key":"30341","g_author":"7041","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30371","g_title":"SimHamlet","g_status":"UCHK1","g_place":"767","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7041-shot0.png-eq-900-500.jpg"],"text":"Requires:\r\nXNA 4.0: http:\/\/www.microsoft.com\/download\/en\/details.aspx?id=20914\r\n.NET 4.0: http:\/\/www.microsoft.com\/download\/en\/details.aspx?id=17851\r\n\r\nA simple medieval empire sim along the lines of \"The Settlers\".\r\n\r\nThe aim of the game is to balance wood, stone, grain and food production, ultimately to build a castle (costing 40 wood and stone) and to store up 40 food to be able to survive a siege (note, siege not shown in-game). If you ever run out of food, you lose.\r\n\r\nBuildings:\r\nMason's: costs 3 stone, 1 wood. Produces stone from surrounding mountains, consumes food.\r\nWoodcutter's: 3 stone, 1 wood. Produces wood from surrounding forests, consumes food.\r\nFarm: 3 stone, 2 wood. Plants fields in surrounding empty space, produces grain.\r\nWindmill: 5 stone, 3 wood. Consumes grain, produces food. Each produces enough food to feed a single mason or woodcutter.\r\nCastle: 40 wood, 40 stone. Building a castle and amassing 40 food wins you the game.\r\n\r\nKnown bugs:\r\nThe windmill is missing its blades in the radial menu.\r\nThe radial menu is impossible to close without building something.\r\n\r\nNo sound, sorry.<\/p>","title":"SimHamlet"}