Corky by Gib
** Weeeell, Corky is kind of a failed experiment, and it looks like it's buggy as shit. So you might want to pass on this one. Truly sorry. **
Corky is a multiplayer collaborative game. There is no real goal.
You start in your own little world, with 3 other inhabitants. By placing the mouse cursor at the bottom edge of the screen, you access different buttons, allowing you too customize a bit the look of your world, his name, and the story of his people.
You can move with the arrows keys, and talk to them via space. Leaving your world will make you travel through place created by the other players. At first, the game is filled with generic world, but as soon as people will start to play, you will encounter more and more human crafted places. If you feel so, you can reset your game and start a new world by pressing the R key in game, and then by refreshing the page.
Also please, be careful on the bio of the characters. I'm absolutly not sure how my system is bug proof, so I should advise you to only use letters.
Dang it, i'm exhausted, haven't slept for 4 days, I can't barely type this thing in a proper english. More to come tomorrow...
Made with FlashPunk/Punk UI ( with a modified Yellow Afterlife theme )
Corky is a multiplayer collaborative game. There is no real goal.
You start in your own little world, with 3 other inhabitants. By placing the mouse cursor at the bottom edge of the screen, you access different buttons, allowing you too customize a bit the look of your world, his name, and the story of his people.
You can move with the arrows keys, and talk to them via space. Leaving your world will make you travel through place created by the other players. At first, the game is filled with generic world, but as soon as people will start to play, you will encounter more and more human crafted places. If you feel so, you can reset your game and start a new world by pressing the R key in game, and then by refreshing the page.
Also please, be careful on the bio of the characters. I'm absolutly not sure how my system is bug proof, so I should advise you to only use letters.
Dang it, i'm exhausted, haven't slept for 4 days, I can't barely type this thing in a proper english. More to come tomorrow...
Made with FlashPunk/Punk UI ( with a modified Yellow Afterlife theme )
| Web | http://armeljgibson.com/LD23 |
| Source | http://armeljgibson.com/LD23/Tworld.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3222 |
Ratings
| Coolness | 26% | 936 |
| Overall | 2.64 | 648 |
| Audio | 1.10 | 775 |
| Fun | 2.05 | 791 |
| Graphics | 2.83 | 456 |
| Humor | 2.18 | 453 |
| Innovation | 3.75 | 90 |
| Mood | 2.47 | 571 |
| Theme | 3.10 | 402 |
(Update, refreshed the game and could move, but once gone I couldn't edit my room)
I know how hard it is to have a multiplayer network game and that's too bad cause I Love the idea. The concept is similar to my last entry : having a collaborative artwork (http://samuel-bouchet.fr/ld22/)
I know you worked hard on it, hang on, I'd love to play this even after LD!
I had to refresh the browser to obtain the buttons to modify the world (maybe the increase of the allowed cache size for the flash player did something too), I played a little with the NPCs and modified the tiles and hit the save button, when then I moved to another room and were not able to go back again to my room ?!
Good idea, and good start ! I think it's hard to make a multiplayer game for the LD challenge, bravo !
It would also be helpful to have a bit of instruction at the beginning. I couldn't figure out what I supposed to do at first and had to come back to this page and read your post again.