White Cell 2.0 by kamn

[raw]
made by kamn for LD23 (COMPO)
You are a white blood cell. Attack the bacteria in progessively harder levels.

Made using FlashDevelop, FlashPunk, Musagi, bfxr and PyxelEdit

Ratings

Coolness 20% 1007
Overall 2.82 520
Audio 2.20 544
Fun 2.65 524
Graphics 2.41 677
Innovation 2.82 481
Mood 2.08 767
Theme 3.47 202

Feedback

TheGamingProject
25. Apr 2012 · 05:27 UTC
That was really fun.
Fireblend
25. Apr 2012 · 14:14 UTC
That was fun! And nice looks! I liked having to manage the trade-off between being healed, healing the red cells, destroying the bacteria, etc.. I thought that was a really cool way of adding some complexity and depth to an otherwise simple game. The controls could've been better though, I think acceleration was too high. Also, it could've been nice to see the whole playing field instead of having to constantly patrol through it. Fun nonetheless!
miharbi
25. Apr 2012 · 14:42 UTC
Really fun game! And I actually enjoyed the music
PabloAM
25. Apr 2012 · 19:54 UTC
Good and easy mechanics.
I like it! :)
robcozzens
25. Apr 2012 · 22:38 UTC
Pretty good.
leafo
26. Apr 2012 · 06:39 UTC
Cool mechanic
Wyzfen
27. Apr 2012 · 21:45 UTC
A minimap, or some sort of indicator at the edge of the screen would be useful :)
Shadow
04. May 2012 · 03:31 UTC
Fun, really. I agree with the minimap though, there should be one somewhere!. The mood was nicely set. At first I didn't like the responsiveness but then I get used to it and felt natural.
voxel
04. May 2012 · 06:43 UTC
Bit confusing but quite a bit fun too eh
philhassey
06. May 2012 · 14:08 UTC
Pretty cool .. something about the scrolling or something seemed a bit weird, but other than that it played pretty good.
Sodaware
13. May 2012 · 23:01 UTC
Fun concept, although the map was a little large so finding the infected cells was a little hard. Maybe a mini-map like Defender (and a cool alert sound) would help locate things. I liked that ramming red cells would damage them eventually, so you can't just ram them to be invincible. Added a nice layer of strategy to it.