{"author_link":"\/author\/r-rivera\/","author_name":"r.rivera","author_uid":"10654","comments":[{"author_name":"icefox","author_uid":"7186","time":"Apr 23, 2012 @ 6:51am","epoch":1335163560,"text":"Aww, you don't hold on to NanoCanisters between levels?\r<br\/>\r<br\/>I don't like puzzle games, but I liked this.  :-)  Multiple ways to do a puzzle, interesting resources and options, and the constant wonder what would happen next.  Only complaint is I found the text boxes a little too easy to click through."},{"author_name":"bigbadwofl","author_uid":"8326","time":"Apr 24, 2012 @ 5:46am","epoch":1335246060,"text":"Congratulations on finishing LD23!"},{"author_name":"MyFrosch","author_uid":"11612","time":"Apr 24, 2012 @ 4:11pm","epoch":1335283560,"text":"i lost my nanos between the levels :(. But nice idea :)"},{"author_name":"Cyboot","author_uid":"10242","time":"Apr 24, 2012 @ 5:04pm","epoch":1335286740,"text":"I liked the idea of the nanobots.\r<br\/>Puzzles are easy, but not bad.\r<br\/>\r<br\/>Played it through in less 10 min, so a maybe too little levels and no &quot;Winning screen&quot; in the end.\r<br\/>\r<br\/>But overall not bad :)"},{"author_name":"racarate","author_uid":"10426","time":"Apr 24, 2012 @ 6:01pm","epoch":1335290160,"text":"I love the concept, very &quot;A Boy and His Blob&quot;.  Man, it looks pretty gnarly though.  The mix between hand-drawn sprites and items and gradient-style tiles is particularly jarring.  Also, it's too bad there wasn't any music or even Metroid-style ambient sounds.  I want to come back and play, but I kept getting stuck at the second screen.\r<br\/>\r<br\/>Tactile-wise, the feel of jumping was really off.  Also, I was left to guess as to where the boxes would spawn.  Maybe you can visualize an translucent box on keydown and then on keyup actually place it.  That would give a bit more control over the seemingly non-deterministic box placement physics.  Overall, I liked it.  I like the word &quot;nanocanisters&quot;.  &quot;Nanocanisters&quot;"},{"author_name":"graytest","author_uid":"11705","time":"Apr 25, 2012 @ 3:37pm","epoch":1335367920,"text":"Great idea. It needs a lot of polish (controls, collision), but the puzzles are fun and the idea has a lot of potential."},{"author_name":"sudorossy","author_uid":"7905","time":"Apr 25, 2012 @ 9:28pm","epoch":1335388980,"text":"Graphics were lacking a little bit, but they got the job done, and I know you're on a time limit for these things! I really like the gameplay idea though."},{"author_name":"scgrn","author_uid":"7797","time":"Apr 27, 2012 @ 1:38am","epoch":1335490380,"text":"Great concept! Needs some polish and the collision detection felt a little off, but the idea has tons of potential."},{"author_name":"SFX","author_uid":"10908","time":"Apr 27, 2012 @ 11:29pm","epoch":1335569040,"text":"I thought for a second that the game crashed when I beat it.  Don't auto-close the game like that."},{"author_name":"Muhiz","author_uid":"11801","time":"Apr 28, 2012 @ 1:47am","epoch":1335577320,"text":"Always love for good puzzles. Text screens should stay longer though."}],"images":["ld23\/10654-92c568e017b0d720c3ad27ae2e6d9c48.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/6446141\/Nanotech.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/6446141\/Nanotech.love","text":"LOVE file"},{"url":"http:\/\/dl.dropbox.com\/u\/6446141\/Nanotech-Source.zip","text":"Source Code"}],"metadata":{"g_key":"30240","g_author":"10654","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30270","g_title":"Nanotech","g_status":"UCHK1","g_place":"535","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/10654-shot0.png-eq-900-500.jpg"],"text":"<\/p>","title":"Nanotech"}