SAVE YOUR FOLKS! by ilikescifi
Save your folks! Or just dont....
Its a physics fun tower destroy part time zombie slasher but mainly folks saving... ahm ok i have lost the point. But it is pretty self explaining while you are playing it:
Let different box buildings crash WITHOUT harming too many folks below it. There is altough one big exception:Sometimes there are Zombies around. I guess you know what to do then... :)
Export: Exe and Flash
So play it on your computer or in your browser!
Good luck eveyone!
Jot
www.ilikescifi.com
Its a physics fun tower destroy part time zombie slasher but mainly folks saving... ahm ok i have lost the point. But it is pretty self explaining while you are playing it:
Let different box buildings crash WITHOUT harming too many folks below it. There is altough one big exception:Sometimes there are Zombies around. I guess you know what to do then... :)
Export: Exe and Flash
So play it on your computer or in your browser!
Good luck eveyone!
Jot
www.ilikescifi.com
Ratings
| Coolness | 42% | 736 |
| Overall | 3.59 | 109 |
| Audio | 3.04 | 206 |
| Fun | 3.93 | 17 |
| Graphics | 3.10 | 326 |
| Humor | 3.69 | 27 |
| Innovation | 2.76 | 503 |
| Mood | 3.08 | 213 |
| Theme | 2.15 | 804 |
The plane flying over the city is a good detail :)
What do you think? The Zombie feature is pretty funny in some way. Should i put more zombies in it?
I'm also having the same web issue with the game not advancing past level 1, but the exe works fine.
One thing I wished was that the explosions applied an impulse to the surrounding blocks, but I can imagine how that would make your level design harder to do.
@ dr_soda: Yes I tried to implement expolsion impulses but as you said - it bounces up the complexity of the gameply to the double. So i kept it simple :)
blowing stuff up is always a lot of fun - especially if you have to make sure to not kill little swarming people
the only thing I'd like to add would be some explosion shockwaves - the building pieces don't seem affected by the detonations
Few issues:
Sometimes a long piece lands, and waggles back and forth for awhile.
The text should probably be in front of the cloud when it tells me I'm awesome?
Also, the cursor appears to go behind the 'again' and 'exit' buttons.
D'oh! Sorry.
I really enjoyed it.