Tinysaur by leksapeksa
The tinysaurs are in danger! Collect the eggs to save them.
Controls
Run: Left + Right
Jump: Space or Up or X or Z
Only tested in latest stable Mac Chrome. On monday I quickly tested on Windows and found that there are lots of issues with the sounds. That's what you get when developing locally with about 0 latency and load times for any assets and no tests. A little too busy at the moment, but I'll try to fix the sounds this week.
Buzzwords, tags, tools etc.: CoffeeScript, JavaScript, Canvas, HTML5, MacVim, Acorn, Bfxr, Picle and some other stuff.
Controls
Run: Left + Right
Jump: Space or Up or X or Z
Only tested in latest stable Mac Chrome. On monday I quickly tested on Windows and found that there are lots of issues with the sounds. That's what you get when developing locally with about 0 latency and load times for any assets and no tests. A little too busy at the moment, but I'll try to fix the sounds this week.
Buzzwords, tags, tools etc.: CoffeeScript, JavaScript, Canvas, HTML5, MacVim, Acorn, Bfxr, Picle and some other stuff.
Ratings
| Coolness | 0% | 1178 |
| Overall | 2.60 | 673 |
| Audio | 1.31 | 738 |
| Fun | 2.69 | 494 |
| Graphics | 3.00 | 361 |
| Humor | 2.33 | 369 |
| Innovation | 1.93 | 844 |
| Mood | 2.36 | 626 |
| Theme | 2.06 | 826 |
But I actually thought the gameplay was kind of cute. The challenge level is just about right, and it wasn't very frustrating to die. I would have been happy to play a few more screens if you'd put them in. Not bad.
I thought it was a great concept! Very smooth gameplay.
Unfortunately like mentioned sound in chrome is pretty broken.
This was a well executed game with a few bugs that are understandable given the nature of Ludum Dare. I hope you can create a polished version with additional content, the game didn't quite stand up on the second play through.