Moon Base by morganquirk

[raw]
made by morganquirk for LD23 (COMPO)
Escape the moon base with tiny planet earth!

Ratings

Coolness 30% 897
Overall 4.07 13
Audio 3.92 21
Fun 3.80 29
Graphics 4.00 64
Humor 3.37 66
Innovation 4.39 7
Mood 3.79 27
Theme 4.40 6

Feedback

SidetrackGames
23. Apr 2012 · 06:06 UTC
This game has some nice touches on the visuals, love it!
Andrew
23. Apr 2012 · 14:31 UTC
I got too frustrated to finish but I loved the concept.
Stavu
23. Apr 2012 · 15:37 UTC
This game is awesome! I really loved it and enjoyed playing it! great work! :D
BenW
23. Apr 2012 · 17:46 UTC
Tons of fun, but the controls can be frustrating.
madpew
23. Apr 2012 · 17:49 UTC
Very nice mechanic. the difficulty ramp seems a little bit too steep. great work on the audio as well. a little more ambience wouldn't hurt but its ok. Best Regards!
jeroenimooo
23. Apr 2012 · 17:55 UTC
Best idea! wow so awesome having a tiny throwable globe, though i can't get past 1 level, the one with ALOT of wires, i will keep trying
jeroenimooo
23. Apr 2012 · 18:07 UTC
I'm done! Wow such an awesome game! Defenitlly the best gameplay and story. Super mega well done.
robbiehunt
23. Apr 2012 · 20:30 UTC
That! Was really neat! Great mechanic and art style - truly a great job, dude!

If anything I'd say the gravity pull should work a little faster, but I'm just impatient or just bad at the game :P

Honestly amongst the best I've played with regards a good use of the theme AND good gameplay AND good graphics!
RobProductions
24. Apr 2012 · 21:28 UTC
AMAZING! I love the way he leaps out of his chair! :)

Everything about this was great! I loved the controls, mechanics, humor, and puzzles! Keep it up!
Pixelulsar
25. Apr 2012 · 01:09 UTC
Great idea and game. It is on of the most original uses of the theme I've seen so far. Graphics were also nice.
eburn184
25. Apr 2012 · 01:30 UTC
This game is just filled with charm. Nice job. The core mechanic needs a bit of work, but is very innovative!
doowttam
25. Apr 2012 · 03:09 UTC
I really loved it. It took me a little while to figure out the mechanic, and it ramps up in difficulty quick. But, as soon as I figured out I could basically fly, I thought I had broken the game. Until the last room where you actually need to use that flying skill. Awesome design.
orgarus
25. Apr 2012 · 07:24 UTC
I love this one!
The controls are well implemented. The background music makes its job well. The graphics are balanced, and the game play is pretty good.
Congratulations, excellent performance in 48 hours!

PS.-The initial screen with the moon on the background is awesome :D
strega
25. Apr 2012 · 14:24 UTC
Awesome work! I really loved the animation and effects. The puzzles got a little hard as you progressed, but overall great!
bmac
25. Apr 2012 · 15:50 UTC
I like the gravity mechanics and presentation of the earth. The office chair animation at the beginning was a nice touch.
dukope
25. Apr 2012 · 17:06 UTC
Controls were a little tough, but the concept is nice and the art/animation is very charming. Nailed the theme.
kroltan
25. Apr 2012 · 20:10 UTC
Really nice game! The mechanics are great, but a little less gravity would be cool. It doesn't feel much "moony".
Mårten Jonsson
25. Apr 2012 · 20:24 UTC
Awesome mechanic, to bad it was to frustatringly glitchy-difficult.
kato9
25. Apr 2012 · 20:41 UTC
Fantastic game, great art and sound and the tiny earth mechanic is killer - great use of the theme!

It's a bit challenging to understand how to get predictable results, but the trial and error is in some ways part of the fun.

Unfortunately, I couldn't beat the room with a ton of lava, but I still really enjoyed the game. Good work!
MadGnomeGamer
25. Apr 2012 · 22:11 UTC
Cool game! Very unique mechanic, if somewhat tricky to master. (I think using the mouse to aim the ball would make it much easier). Got stuck on the 2nd level after the bizzare mechanic was introduced: Those damm prongs just stick too far up!

I had thought I was the only one to make a game about throwing a planet around. (Check out my version of that idea!)
deejorg
25. Apr 2012 · 23:06 UTC
An amazing game! Congratulations!
ElzingaT
25. Apr 2012 · 23:13 UTC
Took me a few tries, but I beat it! Great job, this fit the theme really well and was a lot of fun to play!
Yapikom
25. Apr 2012 · 23:33 UTC
Wow. Just wow. I loved it. Nice audio-visuals (Really nice style). It fit the theme perfectly. It's polished (I had a bug though, when i threw the earth past the exit on level 2 or 3. The introscreen was cool. The only complaint is lack of intresting puzzles. But you can't get it all in in 48 hours. :)
Lacutis
26. Apr 2012 · 00:21 UTC
I thought this was one of the coolest mechanics that I've played so far in LD23! That last room with all the lava or whatever tool me FOREVER to clear.
I did beat the game. Very good.
One bug I noticed is the first time you throw the globe it has a lot less pull. If you set it down and pick it up and throw it a second time it has a lot more pull in every room.
Moth
26. Apr 2012 · 01:10 UTC
Love how the gravity works! Great puzzle-platformer, reminds me quite a bit of Portal in mood and design. The aesthetics are great, the music is nice and complementary.

I think the way you integrated gravity into the theme is superb! Cute little ending animation too. I like the pacing of the final 'level' in contrast to the lava room before it. Good job!
GreyShock
26. Apr 2012 · 09:05 UTC
Great concept, man! I loved the gameplay. The levels are sometimes insanely hard, but I had a good time launching my tiny planet :D
🎤 morganquirk
26. Apr 2012 · 19:10 UTC
Hi! Thanks, you guys, for all the nice comments and criticism. I would've liked to have a kinder difficulty curve but I also wanted to show off the different things you can do with the mechanic, and I couldn't figure out how to balance them. Maybe I'll make more and better levels some day.
invaderJim
26. Apr 2012 · 23:06 UTC
Easily my favorite gave of the compo! The gameplay, graphics, and sound design all came together for you. Great job :D
jeffz
01. May 2012 · 04:57 UTC
amazing, but frustrating.
BlackDogg
01. May 2012 · 12:05 UTC
Usually I don't really like the sketched styled art but I don't why I liked it here. And the gravitational gameplay took me by surprise and it was nice ! It remains quite hard to me but nice work anyway
JaJ
12. May 2012 · 19:20 UTC
I also think the difficulty curve is way too steep. On the other hand you get an original concept, charming visuals with great animations and very pleasant sound effects.
KevinWorkman
13. May 2012 · 01:22 UTC
This is a really fun concept, and I'd love to see more levels (maybe easier ones!). I managed to finish it, but the learning curve might be a little steep to keep many players going. Awesome work!
johanp
13. May 2012 · 07:04 UTC
Very nice idea! With some polishing on the control it will be a hit!
hungyg
13. May 2012 · 07:35 UTC
controls could have been better, but still an awesome game!
AirRider3
13. May 2012 · 20:56 UTC
I didn't make it in a level that you had to jump all over a high obstacle. However, I liked the gameplay. It felt like a superhero with that ball.