Project G.R.I.L.L. by vctr_seleucos
G.R.I.L.L. is a experiment that can change forms when it gather enough energy, each form has different habilities and behaviour. Help G.R.I.L.L. escape from the labs, fighting security robots and finding the ID cards.
#LD35 entry. Theme: Shapeshift
Controls
WASD -> Movement
Mouse -> Aiming
Left Click -> Attacking/Selecting
Space -> Select Transformation
Credits
Daniel Moreno (@DazlogStudio)
Alex Aspa (@AlexAspa01)
Victor R. Rodr铆guez (@Vctr_Seleucos)
Claudia L贸pez (@Lo8its)
#LD35 entry. Theme: Shapeshift
Controls
WASD -> Movement
Mouse -> Aiming
Left Click -> Attacking/Selecting
Space -> Select Transformation
Credits
Daniel Moreno (@DazlogStudio)
Alex Aspa (@AlexAspa01)
Victor R. Rodr铆guez (@Vctr_Seleucos)
Claudia L贸pez (@Lo8its)
| Itch.io | https://daz.itch.io/project-grill |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=40130 |
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.73 | 145 |
| Audio(Jam) | 3.83 | 90 |
| Fun(Jam) | 3.94 | 51 |
| Graphics(Jam) | 4.17 | 122 |
| Humor(Jam) | 3.12 | 240 |
| Innovation(Jam) | 2.94 | 642 |
| Mood(Jam) | 3.53 | 239 |
| Theme(Jam) | 3.40 | 498 |
play and rate my game here:http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
PD) GOTTA GO FAST
BTW, I don't think the red guy is underpowered. You just have to realize it has a weapon similar to a shotgun; once you get close to the foes it deals a lot of damage.
One bug I encountered was gamemaker throwing an error when selecting the left form after pressing space:
FATAL ERROR in
action number 1
of Step Event0
for object objControl:
Unable to find any instance for object index '3' name 'objPlayer'
at gml_Object_objControl_Step_0
Anyway, keep it up guys and I'd love to see this as a more realized game down the line.
I give you 5 sanics!
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objControl:
Unable to find any instance for object index '3' name 'objPlayer'
at gml_Object_objControl_Step_0
############################################################################################
Levels are random generated (but once i find the next lvl door and the key just one next to the other)
I didn't find the point to transform, the other two alternatives are slower and their shoots are weaker or with so much less range. Maybe playing with the defense or max health stats fixes the problem...