Acari love by SergioAwoke

[raw]
made by SergioAwoke for LD23 (COMPO)
Developed by AwokerGames.com and with Gamux.com.br

Flashpunk, SFXr and AutoTracker-bu (http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this) were used.

Ratings

Coolness 0% 1178
Overall 3.50 141
Audio 3.29 117
Fun 3.43 119
Graphics 3.57 159
Humor 3.09 112
Innovation 2.43 666
Mood 2.85 327
Theme 3.14 379

Feedback

DaveDobson
27. Apr 2012 · 14:39 UTC
A good, solid game - the powerups are cool, the enemies diverse, the pace frantic. Lots of stuff flying around all at once. My only suggestions would be that the gameplay is very hard to manage - when the mouse leaves the window, it's hard to control the shooting, and enemies often pop up right near you - it would be better if they showed up offscreen. It's also difficult for the multi-shot enemies (which is most of them) to know their status - it would be cool if there were some visual way to indicate how much life they had left, so you knew what progress you were making. But overall, very good - nice work.
Gornova
29. Apr 2012 · 14:56 UTC
nice shooter, should go to kongregate with some achievements. And improvement could be transition between game and text, well done IMHO!
philhassey
29. Apr 2012 · 21:12 UTC
Very nice action pacing here :) Good game.
MrPhil
03. May 2012 · 21:18 UTC
Impressive. I think the movement controls are hard to use. A "spaceship" model might have worked better. I can't tell you how many bombs went off as I frantically tried to steer away from danger (into even.)
seagaia
05. May 2012 · 15:12 UTC
The game was fine, but the concept not particularly new. I thought it controlled well though and the pacing was also good, plus decent music.
ratking
07. May 2012 · 21:56 UTC
Woah, why has this game so less ratings?! This game looks simple at the beginning, but the level system adds some interesting mechanics.
The german games blog Superlevel wrote about you btw: http://superlevel.de/spiele/ludum-dare-23-reportage-teil-1-von-7
tripleVisionGames
10. May 2012 · 20:19 UTC
Great graphics, good sound and interesting way of linking he story into stff like upgrading etc