Burger Defender by Beerman
You are a tiny soldier, tasked with defending a burger from endless hordes of ravenous fatties.
Controls : Keys or Controller.
Default keys: WSAD or Arrows to move, Ctrl to fire.
Controls : Keys or Controller.
Default keys: WSAD or Arrows to move, Ctrl to fire.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.53 | 703 |
| Audio | 2.48 | 429 |
| Fun | 2.32 | 697 |
| Graphics | 2.30 | 727 |
| Humor | 3.07 | 119 |
| Innovation | 2.27 | 725 |
| Mood | 2.30 | 664 |
| Theme | 2.38 | 733 |
First thing first: Carrocket FTW! :D
In the first try the burguer "dissapeared" in a few seconds, and I discovered the boxes a little while before that it happenned. In the second I... took a Carrocket and ¡BOOM! And I said "Ualaaa!" (WOW! in spanish :P)
The problem that I see in your game is the control of the player, it's practically impossible to aim with default gun until you get the... CARROCKET ¡BOOM!
Congratulations to win the LD dead line!
PD.-The player floats outside the table but who cares if you have a... Carrocket! :)
I know that this type of control is usually used in 3d games, but... perhaps, if the facing rotation was faster (and with a smaller radius)...
Using the mouse to fire but not aim seems a strange choice and lining up your guy with your target is a nighmare.
The decision to use Left-click to shoot without aiming with the mouse was a bit odd, but otherwise, it was quite a bit of fun.
I mage it to 80 points.
I've got a few other ideas for improvements so I'm thinking about a post-compo update towards the end of the week. Watch this space...
Oddly, I was expecting to defend the burger on the picnic table from the ants instead...
This game could really benefit from more obvious visual feedback when a 'fatty' is successfully shot and a visual representation of the the amount of burger remaining.
Has challenge, but is simple to understand. Good job
Presentation and setting was fun. Congratulations for making this game!
other than that it's quite fun - I wished there would be some death animation for the "enemies" though
all in all a fun little thing - well done - yet some simple changes (like mouse support) could make it much better