The Littlest War by poe
A strategy RPG in which the world is so small war has broken out over land. Fight your way through three really similar maps! Experience awesome AI and try and gain control of the land!
Needs XNA. Should run under wine hopefully. Read the readme!
Needs XNA. Should run under wine hopefully. Read the readme!
| Windows & Source | http://dp.x10.mx/ludumdare/The%20Littlest%20War.rar |
| Windows No Source | http://dp.x10.mx/ludumdare/TLWNS.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5581 |
Ratings
| Coolness | 14% | 1074 |
| Overall | 2.11 | 847 |
| Audio | 1.78 | 670 |
| Fun | 2.00 | 797 |
| Graphics | 2.00 | 821 |
| Humor | 1.33 | 785 |
| Innovation | 2.56 | 610 |
| Mood | 2.11 | 751 |
| Theme | 2.78 | 549 |
- the "total wars" text in the campaign menu overlaps the description.
- Sometimes the opponent won't make it's turn after the player has made all possible moves, thus "locking" the game at one point.
- What if the player wants to end his turn after summoning a warrior/ranger? The only solution would be to make all possible moves. It's not a big deal for this small game, but it is something to keep in mind.
- The "Total War" campaign crashes randomly. Now you did mention that this campaign is buggy in the Read Me, but it shouldn't be game-breaking nonetheless.
- What does the MOB mean above the player's summons? It seems like a text that shouldn't be there.
An odd bug I noticed:
- I'm not sure how I did this, but it appears when I try to summon a warrior from the territory I capture, it tried to make a large amount of units, followed with the summoned noise repeatedly and then the game being stuck. The turn counter in the top right rapidly increased as well. Managed to make this happen twice in two loads.
Still, good job!