Solar Thief by JellyFame
You're an alien from a tiny world running out of energy.
Your sole mission is to extract Sun's energy and bring it back to your needy world.
Have fun.
- works best in newest Chrome browser, Safari and Firefox also supported
- requires fair computer hardware (CPU primarily)
- not quite finished yet, extended version coming soon
Thanks to Vlado for levels, AI and support.
Music by Kevin MacLeod
Your sole mission is to extract Sun's energy and bring it back to your needy world.
Have fun.
- works best in newest Chrome browser, Safari and Firefox also supported
- requires fair computer hardware (CPU primarily)
- not quite finished yet, extended version coming soon
Thanks to Vlado for levels, AI and support.
Music by Kevin MacLeod
| Windows | http://www.jellyfame.com/SolarThief |
| Web | http://www.jellyfame.com/SolarThief |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12511 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.00 | 132 |
| Audio(Jam) | 3.15 | 90 |
| Fun(Jam) | 3.04 | 84 |
| Graphics(Jam) | 3.63 | 86 |
| Humor(Jam) | 1.97 | 171 |
| Innovation(Jam) | 2.27 | 205 |
| Mood(Jam) | 2.58 | 161 |
| Theme(Jam) | 2.61 | 173 |
I actually thought the movement was a bit sluggish, lots of inertia and fairly slow acceleration (would be easier if I could move sideways), couldn't really dodge attacks.
Good effort, though.
Didn't realise why the gun would stop working at first, you should mention the energy thing somewhere.
Also getting hit didn't seem to do anything.
Good game.
It was a bit too easy for me (I got through without dying once), but I'm sure you can address difficulty in the extended version (my suggestion would be to make the "wave" weapon's strength diminish more the more it expands).
Nice job doing this from scratch in javascript/canvas.
the enemies seem to be doing a lot more clever things than make any difference to the gameplay
like the automatic paused state.