Deity by Blake

[raw]
made by Blake for LD23 (COMPO)
You must drop bombs on the people to kill them, but you only have a limited number of bombs! You must use the available items to move the people into clusters and kill more at once!

Ratings

Coolness 62% 3
Overall 3.79 57
Audio 3.58 56
Fun 3.42 123
Graphics 3.79 113
Humor 3.30 78
Innovation 3.61 131
Mood 3.21 158
Theme 3.97 40

Feedback

MadGnomeGamer
22. Apr 2012 · 20:57 UTC
I quite like this game. Just needs a 'cancel' when you've got a tool selected to be awesome! Very neat puzzle game, fits the theme quite well!
Daniel
23. Apr 2012 · 07:50 UTC
What a sinisterly cute little game! :D
j_peeba
23. Apr 2012 · 08:11 UTC
This game was delightfully twisted! Lovely animations on the small dudes too. My only gripe was that there was maybe a little too much idling involved when waiting for the people to move.
DoktorAce
23. Apr 2012 · 08:44 UTC
Can't run cause I have mac :(
Nocturne
23. Apr 2012 · 20:07 UTC
Excellent game. Really well made and really interesting gameplay make for a fun puzzle game with a slightly twisted outlook! Loved the graphics and sound too, and mu only complaint is that the aleatory movement of the little people made certain levels (World 7 anyone?) almost impossible to complete without infinite patience. All in all, a good solid game, however. Well Done!
🎤 Blake
24. Apr 2012 · 04:20 UTC
Thanks for the comments everyone! I'm well aware of the issue with the waiting time and patience needed with some levels, but unfortunately these things are bound to come up when making any game and the time constraints didn't allow me to address it.
Kitch
25. Apr 2012 · 04:00 UTC
Well done! Game looked and sounded great! Very well polished.
jeffz
25. Apr 2012 · 04:10 UTC
felt a bit slow, needs a turbo mode.
MrBarnslig
25. Apr 2012 · 04:25 UTC
Really production values here - the smoke looks great, the people animate really nicely, good music and SFX. However I thing jeffz made a suggestion that points to the only issue I had - the main gameplay is based around waiting for these guys to get into place. It feels pretty slow at some points. But overall really great idea, feels nice and original.
free_napalm
25. Apr 2012 · 13:02 UTC
Good work, only thing left is fast forwarding.
🎤 Blake
25. Apr 2012 · 13:11 UTC
Yep, fast-forwarding, as well as a few other things are on my to do list as soon as I get the time. Once again, thanks for playing everyone!
AlwaysGeeky
26. Apr 2012 · 04:21 UTC
Cool concept... good stuff! :)
Bloodyaugust
26. Apr 2012 · 06:35 UTC
Excellent game! Extremely well executed idea, and well polished to boot. I couldn't pass level 10...
🎤 Blake
26. Apr 2012 · 07:00 UTC
Thanks guys! World 10 is the last level and it's a hard one, but very possible. I've got it twice.
Topaz
26. Apr 2012 · 07:32 UTC
Wow... Great game!
levelbylevel
26. Apr 2012 · 08:15 UTC
Fun concept, tricky too :)
firstrowgames
27. Apr 2012 · 02:08 UTC
great game!
invaderJim
27. Apr 2012 · 02:10 UTC
Love it! The graphics are excellent.
LukeRissacher
27. Apr 2012 · 02:15 UTC
Nice concept - found myself waiting too long for the people to randomly walk together though, that got a little dull. Really solid UI & presentation.
Jezzamon
27. Apr 2012 · 12:21 UTC
:C Unfortunately I cannot play this on my mac.

Good luck for this Ludum Dare though! I hope whatever happens you're happy with your game!
tripleVisionGames
28. Apr 2012 · 13:44 UTC
Great music first thing I noticed! Great presentation all around. Good concept and nice little puzzle elements to it.
Evil Sandwich Studios
29. Apr 2012 · 00:29 UTC
I really enjoyed your game. The waiting part is not my strongest suit, however, I can overcome it since it is a very cool concept altogether.
AD-Edge
01. May 2012 · 09:41 UTC
Cool little game, found it a bit more sinister than humorous tho, but funny all the same :) Some of the better music Ive heard in a LD game so far, really adds to it.
caranha
08. May 2012 · 15:44 UTC
Interesting puzzle game, although levels with only the glue are kinda boring. Managing the walls is interesting, but a pair of walls makes all levels solvable with only one bomb.

Maybe you should add some slopes/drops, so that one puzzle would be to scare the blue guys into these holes?

What did you use to make the music? :-)

Thanks for the game.
robcozzens
11. May 2012 · 04:40 UTC
I would try it if you had a Web or OSX version.
🎤 Blake
11. May 2012 · 12:47 UTC
Sorry, but I made this using GM8, which only supports output of windows executables.
JellyFame
13. May 2012 · 17:41 UTC
Cannot play, don't have access to windows box :(
Puzzlem00n
13. May 2012 · 23:37 UTC
Haha! Wow, finally a nice little game where I can just sit back and be the evil little demon I am. 5/5, great stuff.