Tiny's World by tacograveyard
PLAY WITH SOUND! Don't use IE. Please use Safari if at all possible.
Tiny Tim is singing on the town green. The girl of his dreams isn't feeling it. But slowly, with your help, Tiny's infectious song spreads through his little town and it even pierces his love's heart. Come tiptoe through the tulips with Tiny Tim in "Tiny's World" by Taco Graveyard!
Made using CraftyJS.
*Edit* I posted a version with improved performance for those using browsers other than Safari. There was a particular bit added in for Safari compatibility that was wreaking havoc on other browsers.
*Edit* Here is the full soundtrack from the game: http://soundcloud.com/the-four-hats/sets/ludum-dare-23-tinys-world
Tiny Tim is singing on the town green. The girl of his dreams isn't feeling it. But slowly, with your help, Tiny's infectious song spreads through his little town and it even pierces his love's heart. Come tiptoe through the tulips with Tiny Tim in "Tiny's World" by Taco Graveyard!
Made using CraftyJS.
*Edit* I posted a version with improved performance for those using browsers other than Safari. There was a particular bit added in for Safari compatibility that was wreaking havoc on other browsers.
*Edit* Here is the full soundtrack from the game: http://soundcloud.com/the-four-hats/sets/ludum-dare-23-tinys-world
| HTML5 / Web | http://talentless.github.com/ld23/ |
| HTML5 (improved performance) | http://talentless.github.com/ld23_2/ |
| Soundtrack | http://soundcloud.com/the-four-hats/sets/ludum-dare-23-tinys-world |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8423 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.41 | 67 |
| Audio(Jam) | 4.08 | 8 |
| Fun(Jam) | 2.83 | 113 |
| Graphics(Jam) | 3.86 | 63 |
| Humor(Jam) | 3.63 | 25 |
| Innovation(Jam) | 3.68 | 32 |
| Mood(Jam) | 3.63 | 23 |
| Theme(Jam) | 3.37 | 65 |
As noted on the web page, I did have performance problems in the late part of the game (including disappearing bitmaps; the background on the page included -- this was Chrome 18/OS X). But I was able to finish and the game was highly enjoyable throughout.
Innovative, good story, right on theme, great graphics. Good jam, guys. I look forward to checking out your other work.
Its very cheerful and nice :)
Cool idea and cute little story. Gameplay wasn't for me though, and the music did get a bit annoying after awhile.
Ran the improved version in firefox and worked like a charm.
You forgot to keep keypress events from bubbling up to the browser, so WASD trigger my typeahead find in Firefox instead of controlling the game. The fix is pretty easy, something like this: http://pastebin.com/tvzQqWxv
Since it was also *really* slow in Firefox, I gave it a shot in Chrome. Still a little slow, but playable.
My first time through, I thought I had to march everyone through the tulips, and then I thought I'd met everyone and failed to get some of them into the flowers, so I restarted the game. I figured it out the second time through. It'd be good to call a lot of attention to the flower bar when a flower disappears for the first time to really communicate the goal. And because you need to mentally keep track of whom you've seen, it would help if the character sprites were all unique.
I liked the ending. Very cute. Nice outro, too. I liked that one of the buildings was named after your LD handle.
The problem was that Safari was leaving behind visual artifacts when sprites were disposed. In order to remedy this I created a transparent box over the problem areas to force those areas to be marked as dirty and redrawn. An ugly hack, but it with the lack of time to look into the root cause I left it in.
Turns out that creating these entities (4 in the intro and 3 per character transfer) caused a huge memory issue in Chrome & FF which eventually slows the game to a crawl. Again it doesn't make much sense, but I haven't read the Crafty source to see exactly what is happening.
The second version utilizes the user agent (usually a bad idea) to only create these in Safari and not in other browsers.
Will be interesting to see what is going on when I get a chance to read the CraftyJS source.
mildmogo, thanks! I disabled up & down, but missed WASD!
I can also add that I had little lag in firefox 11, nothing gamebreaking at all. Good job!
Really liked this, cool concept.
Where did you get the version of the song you used? I'm looking for it online, but all I can find are scratchy recordings. I'm trying to put together an LD23 soundtrack: http://www.ludumdare.com/compo/2012/05/12/games-with-awesome-songs/