Tiny World War by jimmypaulin
Action packed war on a global scale... Will you heroically conquer the tiny planet Gearth? Or will you simply be blown into tiny bits?!!
=== CURRENT BEST: 12.80 seconds by ilo ===
* Top down run and gun shooter with a twist
* Fast paced and gratuitously violent :D
* Achievements for speed runs!
Created in around 20 hours with Flixel, DAME, otomata, sfxr and chums ... Any and all comments gratefully received, please feel free to visit my blog at www.superfluidgames.com and hope to see you for the next Ludum Dare ;D
=== CURRENT BEST: 12.80 seconds by ilo ===
* Top down run and gun shooter with a twist
* Fast paced and gratuitously violent :D
* Achievements for speed runs!
Created in around 20 hours with Flixel, DAME, otomata, sfxr and chums ... Any and all comments gratefully received, please feel free to visit my blog at www.superfluidgames.com and hope to see you for the next Ludum Dare ;D
| Video Review | http://www.youtube.com/watch?v=PpvjE35k4kw&feature=youtu.be |
| PLAY LATEST | http://superfluidgames.com/?p=79 |
| 48h Compo entry | http://superfluidgames.com/?p=75 |
| Source | http://www.superfluidgames.com/TinyWorldWar/superfluidgames.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=6965 |
Ratings
| Coolness | 91% | 2 |
| Overall | 3.61 | 100 |
| Audio | 3.00 | 216 |
| Fun | 3.68 | 50 |
| Graphics | 4.05 | 58 |
| Humor | 3.44 | 52 |
| Innovation | 3.33 | 241 |
| Mood | 3.55 | 59 |
| Theme | 2.91 | 501 |
@Casino Jack 13 seconds is damn fast! Glad you enjoyed it
And yeah i want a minigun!
Also, love the art and effects.
We only have 48 hours - so, it's okay ;)
Are you planning to make post-compo version?
@strega Haha yeah it is a bit like a suicide run, the player character is definitely crazier than his fellow soldiers ;) Yeah the balance is a bit off- agree re the sneaky side routes. I tried to block these to encourage player into centre, level design took second place on priority list tho ;)
Jokes apart, I think that this kind of game needs to leave the player to unleashed the killing machine that has inside.
COngratulations, a great entry. But a weapon please. A tiny one.
This is a great community, thanks again
Would have liked a 3x scale mode (or maybe fullscreen?), cos a bit tiny on my monitors.
Also, barbed wire doesn't seem to hurt, just serves as an obstacle. Would be neat if you could run across them at a health cost.
@Shadow Hey thanks for that! Seems to be quite a few platformers and quirky entries this time. I looked on last LD entries and there seemed to be more top-down games; perhaps people got top-down out of their system last time! I've got an excuse - this is my first LD ;)
@Keirua that is hilarious, I'm glad it managed to convey some emotion haha! I'd like to animate the player much better - guess that would help too
@Hazematman - wow, that makes it all worthwhile - THANK YOU
A few people have suggested the balance needs a little work (but then what's an LD game without balance issues?), but I think I see it as being an excellent first level for a much bigger game. Hope you do more with it.
Are bombs the only danger while prone? Maybe enemy soldiers could chase you with bayonets if you get a little too close (the first time I played I just crawled past everything with ease and wondered whether it was meant to be that way).
Really enjoyed it though - in only 20 hours too! Well done!
Correct, the bombs are the only threat when probe. I experimented with having the enemy foot soldier bullets still hit you while prone but it was just too confusing. Liking the idea of a bayonet attack though, that is a very interesting idea, thanks!
Very solid presentation too, by the way!