Operation Tinder Feat by cacciatc

[raw]
made by cacciatc for LD23 (COMPO)
This game is based on childhood summer water-gun fights I would wage in my neighborhood. The combination of all out water battles, post-battle water treaties, and other elementary school politics formed a tiny world that me and every other kid on the block lived in every summer.

Ratings

Coolness 53% 3
Overall 2.75 571
Audio 1.50 702
Fun 2.41 652
Graphics 2.31 723
Humor 2.37 356
Innovation 2.66 557
Mood 2.25 691
Theme 2.47 695

Feedback

aaronsnoswell
23. Apr 2012 · 06:06 UTC
I LOVE the theme you went with here. I also really like the idea of having to keep your gun primed by keeping the pressure up. It sort of feels like a resource management game as well as an action one - I like it :)

Would have been nice to have diagonal movement, and some music :)

It's cool how you can choose to either defeat the other kids, or just sneak past them to rescue the captives ;)
Casino Jack
23. Apr 2012 · 16:18 UTC
Nice interpretation of the theme. Diagonal movement and the ability to fire in a direction other than the direction you're facing would have made the battles a little less frustrating (e.g. cursors to move UDLR, WASD to fire UDLR)
uberneen
23. Apr 2012 · 17:30 UTC
The blind-folded prisoners gave me a chuckle, nice game!
Syntaxide
23. Apr 2012 · 22:47 UTC
Fun theme, well executed. This was actually pretty fun.
Zythiku
24. Apr 2012 · 04:40 UTC
Cool idea. My finger got tired after pressing z so much. Brought back the pain and joy of water gun fights :). Was pretty easy once I found out enemies won't shoot at you if your to the right of them.
graytest
24. Apr 2012 · 05:02 UTC
Not much fun to be honest. The pressure thing is a good idea but gets a bit annoying after a while.
davidllanos22
26. Apr 2012 · 03:26 UTC
Nice idea :) Well done !
Make A Game
26. Apr 2012 · 14:07 UTC
Nice take on the theme! It's a pity that there is no sound and it was difficult for me to differentiate the walls from the roads, at first. I liked the duality pressure/water =D it spices a bit the gameplay but it should be easier to get pressure, (damn you OnPressed [z]-key event!!!!)!
;-) keep on the good work...
geekygenius
29. Apr 2012 · 22:36 UTC
Too bad your gun doesn't explode when you get too much pressure...
Gornova
01. May 2012 · 19:32 UTC
it's a nice idea! with some improvement on graphic side could be a funny game
johnfn
13. May 2012 · 23:52 UTC
Heh, I really liked the concept of morale. This is a nice start to a game. Make it a little less open world and I think people will like it more (it's a psychological thing).