Shrunkit by MagnesiumNinja

[raw]
made by MagnesiumNinja for LD23 (COMPO)
Shrunkit is a game about shrinking and growing objects. You play as a less-than-desirable thief tasked with stealing a prototype shrink ray.

The game can be a little buggy, but there shouldn't be anything game-breaking. You can always restart the level if something goes wrong.

Enjoy! I'd love to know what you think :)

(PS: Sorry about the sound, I am not musically inclined)

If you're interested, my (team's) website is www.magnesiumninja.com

Ratings

Coolness 51% 3
Overall 3.39 193
Audio 2.62 367
Fun 3.39 137
Graphics 3.00 361
Humor 3.00 135
Innovation 3.71 100
Mood 2.75 377
Theme 3.07 413

Feedback

Rabbits...
23. Apr 2012 · 04:35 UTC
I liked the puzzle aspect a lot, the boxes were a little flakey sometimes though
JustinMullin
23. Apr 2012 · 04:37 UTC
Nice! Cool concept - sometimes the boxes were a little bit buggy when growing, but other than that, the mechanic works out very well.
RandomOutput
23. Apr 2012 · 04:48 UTC
Really dig your core mechanic here and the puzzle design is really solid, especially considering the 48 hours. Great work! I did get frustrated on the first laser stage I kept getting kicked back to the previous puzzle where I would have to redo it. Usually by something pushing me back through the stage entrance. Would love to see more.
matt
23. Apr 2012 · 05:06 UTC
One of my favorite games so far. A little buggy (I got stuck in a wall one time), but overall really cool.
LukeRissacher
23. Apr 2012 · 05:27 UTC
Awesome - really like the core mechanic & what you did with it. Favorite of the handful of games I've played so far. Let me know when the retail version comes out :)
Beanalby
23. Apr 2012 · 06:00 UTC
Had a few bugs with boxes hot growing after shrinking, but good implementation of the concept.
spacerumpus
23. Apr 2012 · 06:03 UTC
Cool concept! I liked using the shrink gun. As others have noted, the box growing / shrinking kind of had issues if it was pushed against a wall.
ericdpitts
23. Apr 2012 · 06:25 UTC
Wow, great job. Amazing graphics, really great mechanic ideas, and they fit the theme quite nicely too! My favorite entry thus far. :)
cirolve
23. Apr 2012 · 06:57 UTC
overall, a really cool game with an interesting mechanic, some problems with some of the levels, and it became frustrating at some points as well. overall though, it was pretty awesome :D
DoktorAce
23. Apr 2012 · 08:45 UTC
Can't run cause I have mac :(
10WonXero10
23. Apr 2012 · 13:40 UTC
Cool puzzler.
Nocturne
23. Apr 2012 · 20:50 UTC
This promised to be a fun game and tbh honest if it had fewer bugs then it probably would be.. Unfortunately I had to quit three times in five minutes due to the player getting stuck in boxes and walls and even pressing R just re-spawned me back where I'd been stuck... On a plus side the graphics are smart and the sound is good, and the actual platforming action seems very smooth.
🎤 MagnesiumNinja
24. Apr 2012 · 03:49 UTC
Heh, my apologies for the buggy restart button. Freaking out with one hour left to submit will do that to a person :)

Thanks for the positive feedback everyone!
MadGnomeGamer
26. Apr 2012 · 01:46 UTC
You really pyched me out with the logo--I thought you were using GM 6 for a minute.

Bug: If you push the box into the first entranceway, run into the other room, and return, you get stuck in the box every time.

Like the intro! And the hero graphic especially.
invaderJim
27. Apr 2012 · 02:02 UTC
Very cool game. One of the best ones I've rated so far :) Don't know how you found time to come up with all the levels!
Endurion
27. Apr 2012 · 19:57 UTC
A very interesting idea.

The box growing/shrinking is somewhat flakey and having to read all the text messages all over again was quite annoying.
Still, solid entry!
schizofunky
27. Apr 2012 · 20:10 UTC
Loved it! Nice original idea and the puzzles were great :D
🎤 MagnesiumNinja
28. Apr 2012 · 05:33 UTC
Had my 10 year old bro play through the game and suddenly became aware of glaring flaws. I need to have young children test my games more often!

Thanks for the support :)
scoopsy
28. Apr 2012 · 20:16 UTC
Sorry, I can't play since I'm on a Mac.
raarlac
04. May 2012 · 17:24 UTC
This is definitely among my top games. Loved it.
raarlac
04. May 2012 · 17:45 UTC
Just finished the game. Ignore my previous comment... This IS my top game in this LD
Pacifist Games
10. May 2012 · 01:48 UTC
Really great concept! Found a lot of glitches but it is a 48 hour game... I hated that every time he talks it stops you from moving. Didn't finish the game but I loved the dynamics with the lights, lasers, and mirrors.
Valeour
12. May 2012 · 14:37 UTC
Avast spewed an error at me, then refused to let me download it, so I can't play it. I'll try again later if I remember.