Evo Smash by zkenshin

[raw]
made by zkenshin for LD24 (JAM)
*Edit: Added a version of my game that you shouldn't have to install I believe. *

We present to you Evo Smash, our second Ludum Game Jam entry.

Take control of a species and lead your warriors to victory. Gather food by defeating enemies to create more creatures and use DNA obtained from fallen comrades to strengthen and evolve your species.


Sorry to those without Windows, but again we made our game with XNA as it was the only language we have any experience with. You can download XNA for Windows here.
http://www.microsoft.com/en-us/download/details.aspx?id=20914

Download and extract the .rar file and run setup.exe

We hope you have as much fun playing it as we had making it. :)

Ratings

Coolness 75% 2
Overall(Jam) 2.73 188
Audio(Jam) 2.59 143
Fun(Jam) 2.74 157
Graphics(Jam) 2.31 230
Humor(Jam) 2.63 90
Innovation(Jam) 1.97 248
Mood(Jam) 2.69 140
Theme(Jam) 3.00 89

Feedback

jsjwooowooo
27. Aug 2012 · 18:45 UTC
Hrmm...I think you forgot to link to the download for your game, all I see is the XNA installer link...
raohmaru
27. Aug 2012 · 18:51 UTC
Where is the download link?
thewiseguy99
27. Aug 2012 · 19:30 UTC
dude, the installer???
keenblaze
27. Aug 2012 · 19:45 UTC
Oh man, give us your game!
josefnpat
27. Aug 2012 · 19:49 UTC
Linux can't run the imaginary installer. Sorry!
🎤 zkenshin
27. Aug 2012 · 19:51 UTC
I filled in the info at the bottom, I'm confused as to why it isn't showing up :\
PoV
27. Aug 2012 · 20:03 UTC
You were missing "http:\\" in the URL. Fixed.
🎤 zkenshin
27. Aug 2012 · 20:04 UTC
Oh man, oops. Thanks a lot :)
Kmad
27. Aug 2012 · 20:19 UTC
I tried this out, it runs very smoothly on my system. Classic game mechanics with some nice touches such as choosing a side and the day/night cycle. I think it just needs to be a bit more challenging and tactical. Good effort though.
tompudding
27. Aug 2012 · 20:30 UTC
I had fun with this. I liked the different types of creatures, though I think it could have used more options to make it more strategic
dalbinblue
27. Aug 2012 · 20:31 UTC
First note, both your "Windows" and "Installer" links go to the same file which is the installer (A bit of a bummer since I wanted to avoid installing). Any I did install and play. Pretty cool; felt a lot like "Sword & Soldiers" but much faster... a bit too fast actually. I didn't have enough time to really determine a strategy based on intelligence points, and every time I tried to get the surplus food to get an extra IP I would get overrun. In the end what seemed to work was spam the build unit button and use superior numbers to overtake my opponent.
aquasheep
27. Aug 2012 · 21:45 UTC
When I tried to run it after installing XNA, I get this nastiness:

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: evosmash.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 503bb01f
Problem Signature 04: Microsoft.Xna.Framework.Game
Problem Signature 05: 4.0.0.0
Problem Signature 06: 4e6012e7
Problem Signature 07: 129
Problem Signature 08: 60
Problem Signature 09: AQRZ5UNGVPAAKLRWFFK35BWUV213BMTN
OS Version: 6.1.7600.2.0.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Not sure, what to do about that one. Nothing comes up when I run it in command line either. I'll try running it on Wine next.
kevincorrigan
27. Aug 2012 · 21:59 UTC
hmm, sorry i cant play, it crashes when I try to run the game:(
🎤 zkenshin
27. Aug 2012 · 22:03 UTC
Hi, sorry to hear you are having trouble running our game. From a quick Google search I came up with http://xboxforums.create.msdn.com/forums/p/36100/209306.aspx, which basically says it's a condition that affects a very limited number of machines trying to run XNA. Sorry but I don't know of any way to fix it.
tigerj
28. Aug 2012 · 00:09 UTC
I had no problems running the game on win7 64 I didn't boot into GNU/Linux yet to try it.

I like the music a lot and the animations. I felt like the AI was holding back because it had 1000+ food when I was winning. but hey 3 days is not that much time.

Thanks a lot I had fun.
farmergnome
28. Aug 2012 · 00:35 UTC
Didn't work on mine sorry dude :(
SethR
28. Aug 2012 · 01:11 UTC
Had to use the full installer, guess I didn't have XNA 4.0 yet. After that it worked fine on my Win7 64bit system. Well, I won the game, was fun leveling up my little guys, but seemed to be over too quick, didn't really get a chance to evolve them much. Cool.
Timster Studios
28. Aug 2012 · 01:34 UTC
Took me ages to figure out that you can scroll the screen left and right.
Rabbits...
28. Aug 2012 · 19:42 UTC
I liked the concept but gameplay was a little short...also it was cool how it switched from day to night...
gbellgames
28. Aug 2012 · 21:21 UTC
Some nice little touches in the game, but there's nearly no strategy on it. Just spawn creatures as fast as you can, wait for the DNA to reach 500 and evolute. It becomes too easy.

But its a staple for an interesting game that could come.
Killerbug
28. Aug 2012 · 21:25 UTC
All is fine, though I think it's a bit too easy, or needs balancing. I won before I could see all the evolutions!
DevWouter
29. Aug 2012 · 18:19 UTC
Didn't get the feeling I was playing a game but more an interactive movie. A bit more strategy (like stopping the critters allowing them to evolve or be more defensive) might have given more depth to the game.
AMSmirnov
29. Aug 2012 · 18:58 UTC
Sound of attack is amazing. Unfortunately, it's very easy.
whilefun
31. Aug 2012 · 00:38 UTC
A pretty fun concept, and good audio. I found the gameplay a bit dull after a few rounds of evolution though.
CapGrip
01. Sep 2012 · 02:18 UTC
I installed the game and it worked perfectly. Cool, but is very easy, no challenges.
infernet89
03. Sep 2012 · 10:25 UTC
So complex game for this little time. I didn't liked the fact that the monster disappear to doing damage to enemy structure, but the rest is ok. Good job!
mohammad
03. Sep 2012 · 17:37 UTC
if XNA is one of the scripting languages for the internet then just put it up.
free_napalm
03. Sep 2012 · 17:55 UTC
Nice idea, but it was to easy. Maybe food and DNA should have just been just variable? I never had to worry about food.