Volver by rhysvdw
Volver is an advanced aircraft capable of mutating its weapons to imitate enemy technology. Destroy your enemies and use their firepower against them!
Arrows and Z
(reload page to restart)
Notes:
This is my first foray into web programming. I only tested it under Chrome and it seems to fail to run properly under some versions of Firefox and IE.
Arrows and Z
(reload page to restart)
Notes:
This is my first foray into web programming. I only tested it under Chrome and it seems to fail to run properly under some versions of Firefox and IE.
| Web | http://yallara.cs.rmit.edu.au/~rvanderw/ld24/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=12256 |
Ratings
| Coolness | 41% | 706 |
| Overall | 2.65 | 554 |
| Fun | 2.30 | 587 |
| Graphics | 3.32 | 224 |
| Innovation | 2.11 | 659 |
| Mood | 2.33 | 523 |
| Theme | 2.26 | 610 |
The graphics are very good.
It seems that the game is infinite, so a score would be a good idea. Here we have no objective.
@AdventureIslands unfortunately I only tested this in Chrome over the weekend. It seems it doesn't work very well in other browsers.
@hirsh No, every bullet does the same damage. In retrospect I should have made the damage change with the size.
@Andrew Your weapon just becomes "more like" the weapon you pick up. So if you have a fast weapon and pick up a slow one your weapon will slow down.
The bullet size, speed, acceleration, spread and firerate all change. But the damage does not. So the effectiveness of weapons does change. I wanted to do more but time didn't permit.
At first I thought that was a strange comment, but I guess it is not clear enough. I will consider how to communicate more information through the behavior and appearance of the pickup when I work on this again. At the moment you have to look at the weapon of the enemy before you kill them to gauge how its powerup will mutate your weapon.