Rift of Time by martinbussy
Rift of Time is a game in which you and another player will take control of a Scientist and an Australopithecus. Your only hope will be to roam the corridors of a gloomy research complex in order to reach the surface.
The Australopithecus' main strength is his powerful voice, so you must have a microphone at your disposal. The Scientist uses traditional controls to trigger various mechanisms, and he'll have to use his head to progress along his companion.
Ratings
| Coolness |
100% |
1 |
| Overall(Jam) |
3.53 |
45 |
| Audio(Jam) |
3.35 |
66 |
| Fun(Jam) |
3.20 |
74 |
| Graphics(Jam) |
4.13 |
33 |
| Humor(Jam) |
2.77 |
82 |
| Innovation(Jam) |
3.82 |
16 |
| Mood(Jam) |
3.32 |
48 |
| Theme(Jam) |
2.94 |
105 |
Feedback
I believe that's a *requirement*, yes?
@ Ragzouken: The Audio Input don't work perfectly with every microphones. It depends of the signal gain and fluctuations! If I had more time, I would have made a calibration step before the player starts playing in order to set precisely the shout power according to his microphone signal.
@ quill18: No, in the Jam Rules, "Source code is not required" :)
--> [SPOIL] The shout power depends only on the signal amplitude (ie the volume of your voice). So, you are right, blowing works almost as well as shouting, but it is less epic![/SPOIL]
@ Qaterknan and chumez: I don't manage to reproduce the bug of the elevator, so it's difficult for me to fix it :/
When freezing (both characters?), do the feet's characters touch the ground or not?
@ Kayelgee: What do you mean by "microphone doesn't work for me"?
If your microphone makes signal in "recording devices" in Windows and if it is configured as "Default Device", it will work in the game.
@ Qaterknan: You don't have to control both characters! It's a two players game! xD
Alone, it's pretty hardcore, but some guys manage to finish the game like this ^^
@ sev_inf, RARoadkill and BrothersT: I will NOT propose an alternative digital control for Australo's shout. The team and I think that will kill the gameplay, wich will be common, and far less fun.
[SPOIL] Tip: Instead of shouting, blow! [/SPOIL]
@ Mach60KAS: We unfortunately haven't had enough time to create in-game music, but there is an ambience wich, in my point, makes the job. I'm not in favour of invasive music.
@ goerp: I don't understand your problems. Please be more specific. You're not allowed to close the game by clicking on its window's close button and I can't change that (Game Maker doesn't allow me to do so). To quit, use the Escape key.