Lab Experiment Demo by Threef

[raw]
made by Threef for LD24 (COMPO)
I think my game idea is not so good as i expected. It's my first entry in Ludum Dare, so am exited to be part of compo. :)
I've made timelapse! http://youtu.be/I_PLo8Fyrvw

Goal of game is to evolve our little slime to final "Fire Element" form! If you stuck somewhere in game please read comments underneath (or watch Walkthrough Video)! Enjoy

WSAD or Arrows = Move
R = Suicide
F4 = Fullscreen
F5 = Save
F6 = Load

Wall jump = Direction + Up at same time
Fire Element (resist to lava) = Down while midair

26.08.12:
Updated link.

32.08.12:
ALL bugfixes! :D Wall jump now works in 100%

08.09.12:
Walkthrough Video

Ratings

Coolness 75% 2
Overall 2.97 375
Audio 2.47 351
Fun 2.76 392
Graphics 2.70 444
Humor 1.96 409
Innovation 2.97 320
Mood 2.52 430
Theme 3.03 320

Feedback

Folis
27. Aug 2012 路 13:28 UTC
Jumping doesn't seem to work. I tried it with 'W' and the up-arrow, but the slime just won't jump.
馃帳 Threef
27. Aug 2012 路 14:22 UTC
It's logical game... you need to evolve to jump :)
BumpkinRich
29. Aug 2012 路 18:20 UTC
If I died I needed to restart as the jump evolver thingy didn't detect me. Kept getting stuck in walls when I rejoined. Real shame because I can see lots of people getting annoyed and quitting what is a very nicely designed level.

Would love to play it without the bugs and liked the resolution choice.
GreyShock
29. Aug 2012 路 18:25 UTC
Very challenging, I liked the puzzles. Took me a while to discover how to jump :P

Good job!
RARoadkill
29. Aug 2012 路 23:20 UTC
I like how you did the theme in this. The jump seems to lag at times leading to some annoying deaths.
馃帳 Threef
31. Aug 2012 路 13:08 UTC
Oh! I forgot to disable default GM key so...
F4 = Fullscreen
F5 = Save
F6 = Load

And i'll try to fix as much bugs as i can.
timtipgames
31. Aug 2012 路 13:19 UTC
Great take on the theme. The music is the most annoying thing to me in this game. But plays nice being muted too. Love the look of your game and it was a lot of fun playing.
KEFIR
31. Aug 2012 路 15:44 UTC
I just can't get how to jump or how to reach this strange thing in the beginning :(
馃帳 Threef
31. Aug 2012 路 15:53 UTC
It seems that many people need little hint. :)
That smashing trap door don't kill you! ;)
Andrei Barsan
31. Aug 2012 路 16:24 UTC
I liked the initial puzzle really, really much! Brilliant! :D But the buggy platforming made me sad :(
CapGrip
31. Aug 2012 路 16:37 UTC
great and awesome introduction, i didn麓t think hard, I just try more than 4 times, maybe if you change the color or accentuate the key thing, could be better to understand... Congrats for this entry...
KEFIR
31. Aug 2012 路 16:50 UTC
oooh! now I get it :) Very interesting idea! But looks like something wrong with collision detection.. i can't take this jumping thing on the second or third try..
KEFIR
31. Aug 2012 路 16:51 UTC
By the way: I really liked this music :)
dector
31. Aug 2012 路 17:03 UTC
Won't work under wine. But it looks great (like professional game).
馃帳 Threef
31. Aug 2012 路 17:27 UTC
I just fixed bugs with merging and wall jump! Am so happy!
I started uploading update but it will take a while. 4 kB/sec!!!
BrothersT
31. Aug 2012 路 20:59 UTC
Nice little game :) Maybe I'm doing it wrong but I can't seem to wall jump. Is wall jump a powerup that you have to collect?
goffmog
31. Aug 2012 路 21:09 UTC
Found this really hard! If someone can tell me what to do when I get to the bit with what looks like a door and some red blobs on the ground, I might play some more :) One thing I would fix is the jumping mechanic. It's counter intuitive that you have to press up first, then left/right - I kept trying and failing to do running jumps before I realized this.
harusame
31. Aug 2012 路 21:17 UTC
Good challenge and little game :) I love music :p
Josh @ Dreamland
31. Aug 2012 路 21:39 UTC
Fantastically done; your ideas were brilliantly creative. The raphics all worked well together, with exception of that one boulder sprite. The puzzles were great. Engine was mostly solid; a couple collision bugs made apparent in the portal reference. Remember to limit your vertical speed. Overall, very well done.
馃帳 Threef
31. Aug 2012 路 21:59 UTC
So there's another tip: buttons pop up when you pressed wrong button.
fruitfly
02. Sep 2012 路 10:11 UTC
(wall) jumping doesn't seem to work for me.
SusanTheCat
02. Sep 2012 路 13:59 UTC
Needs instructions. I don't like games where I can get stuck less than 2 seconds into the game. The first puzzle should have been more straight forward. I would not have figured out how to jump if I hadn't of read the comments.
jarnik
02. Sep 2012 路 15:34 UTC
Got the jumping, but then I'm stuck. I had fun!
Walt
02. Sep 2012 路 16:34 UTC
level design needs a bit more thought, the potential dead ends right at the start are kind of a bummer. some nice ideas though.
pythong
07. Sep 2012 路 16:55 UTC
liked the music, but after the first puzzle i just kept seeing myself jumping into lava :?
MattHartley
16. Sep 2012 路 13:01 UTC
I Couldn't get it to wall jump, I look at the readme and stuff but I couldn't get it to work, otherwise looks like a cool game, great music
RawBits
16. Sep 2012 路 13:08 UTC
This game is very good! It has a lot of features implemented and I love the music. Gfx also, the boulder is a little off though. Just to be picky on something... :)
KingCeleborn
17. Sep 2012 路 00:03 UTC
I have not played your game because I have a mac and a windows laptop that probably won't work. It looks cool though. This my first LD also but i programmed in visual basic. :) My game is probably worse than yours but check it out if u want.
Khayet
17. Sep 2012 路 20:59 UTC
Very nice and challenging puzzler, the halving mechanic is really great.
Platforming could be a lot more fluent and precise, though.