{"author_link":"\/author\/glamdring\/","author_name":"Glamdring","author_uid":"16477","comments":[{"author_name":"Switchbreak","author_uid":"2645","time":"Aug 28, 2012 @ 2:39am","epoch":1346121240,"text":"I found some keys, some boxes, some chests. I fought some slimes and chilled a bit. Not too sure on the goal here. Good effort, though."},{"author_name":"stevesefchick","author_uid":"14257","time":"Aug 28, 2012 @ 2:40am","epoch":1346121300,"text":"Regardless of the things you stated you couldn't finish, I still think this was pretty cool :)\r<br\/>I love how evolution choices stack on top of each other. Nice idea!"},{"author_name":"sfernald","author_uid":"258","time":"Aug 28, 2012 @ 3:21am","epoch":1346123760,"text":"Wow, cute little role playing game. Simple, but kinda fun really. Certainly more fun than &quot;questing&quot; on zombie jombie! I wish there was more of a story to keep me wanting to move forward in the game."},{"author_name":"johnfn","author_uid":"3187","time":"Aug 28, 2012 @ 4:00am","epoch":1346126100,"text":"That was oddly fun. Choosing different paths didn't seem to make any difference, and getting items didn't seem to do much either... but I still found this game strangely fun. With some more gameplay work this could be pretty good. Your dev art was pretty cute for being dev art ;)"},{"author_name":"2Creative","author_uid":"15700","time":"Aug 28, 2012 @ 4:27am","epoch":1346127720,"text":"I found interesting the idea of \u200b\u200btaking different directions and evolve with your character accordingly. When found some things, such as the chest, I had the feeling of having gained or lost anything, except for my life that sometimes growing and sometimes decreased."},{"author_name":"airdeck","author_uid":"7063","time":"Aug 28, 2012 @ 5:01am","epoch":1346129760,"text":"Enjoyed the level up system. I didn't really always understand what I was evolving on my character, but I had fun neverless."},{"author_name":"Kinokochan","author_uid":"12002","time":"Aug 28, 2012 @ 6:43am","epoch":1346135880,"text":"Love the different upgrades and your adorable dev art! My favorite character is the spiky-looking rodent enemy.\r<br\/>\r<br\/>Halfway through, I realized you could pick the &quot;You've encountered...&quot; box and place it elsewhere on the screen. I put it in enemies' mouths and atop Gregor's beefy evolved arms, among other places. :P\r<br\/>\r<br\/>Also, I'm glad Gregor can't die, or I never would have defeated any of the dragons. D:"},{"author_name":"CataclysmicKnight","author_uid":"1082","time":"Aug 29, 2012 @ 3:49am","epoch":1346211840,"text":"Very intriguing, curious to see what else could be done with this one!"},{"author_name":"darkstarmatryx","author_uid":"15538","time":"Aug 30, 2012 @ 12:41am","epoch":1346286960,"text":"Nice Entry. The art was funny, but in a good way."},{"author_name":"thewiseguy99","author_uid":"14421","time":"Aug 30, 2012 @ 6:01am","epoch":1346306160,"text":"Cute game, fun art!"},{"author_name":"Josh @ Dreamland","author_uid":"5818","time":"Sep 8, 2012 @ 6:23pm","epoch":1347128280,"text":"Can you build this natively? WINE can't help me run Unity in a browser."},{"author_name":"codesavage","author_uid":"14518","time":"Sep 18, 2012 @ 12:55am","epoch":1347929400,"text":"Pretty impressed by the impressive number of mutations you threw in in such a short time!"}],"images":["ld24\/16477-d4fc2662519990789be094e8b5200f5f.jpg"],"links":[{"url":"http:\/\/siliconinsight.com\/GregorTheGrogre.html","text":"Web"},{"url":"https:\/\/github.com\/brooke\/grogre","text":"Source"}],"metadata":{"g_key":"29963","g_author":"16477","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"29993","g_title":"Gregor the Grogre","g_status":"UCHK1","g_place":"205","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/16477-shot0.png-eq-900-500.jpg"],"text":"I started with the intention of entering the compo, but I didn't finish in time. There are still some bugs, and I didn't get to implement a lot of things I had planned. On the other hand, my dev art is probably the most amazing thing in the universe.  So there's that.\r\n\r\nIssues: \r\n- You can't die, so don't worry about that (bonus feature! ship it!)\r\n- You can, however, reach the end of the (small) universe and get stuck.  Avoid this by advancing slanty-wise instead of straight forward, or occasionally running away.\r\n- Once you evolve to the Adult size and evolve traits 3 times, you can't apply more (but you'll still see the evolve screen a couple more times)\r\n- One of the later monsters will pretty much always kill you.  Good thing you can't die!\r\n- Sounds never did make it in. :(\r\n- and many more\r\n\r\nTools: Unity, Orthello 2D, Photoshop CS5, Wacom tablet.  Of the 4, I had never used any but photoshop.  I learned a lot this weekend.<\/p>","title":"Gregor the Grogre"}