Beast Feast by UP_Kevin
Straight outta Underground Pixel comes an arcade game, the likes of which you've never seen before! Beast Feast was made in 72 hours for Ludum Dare 24 and stars an adorable... erm... monster. In order to evolve to his final form, he must eat the meat dropped by the enemies that he blows up with his egg bombs. Reach 50 on the food counter to win, and try your hardest to get there in the lowest time possible!
Instructions: Arrow keys to move. Z to drop an egg, Z again to blow it up. Evolve by collecting food dropped by killed enemies. Don't get touched by an enemy or get too close to a bomb you set off or else you'll lose 5 food!
Instructions: Arrow keys to move. Z to drop an egg, Z again to blow it up. Evolve by collecting food dropped by killed enemies. Don't get touched by an enemy or get too close to a bomb you set off or else you'll lose 5 food!
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.46 | 53 |
| Audio(Jam) | 3.47 | 57 |
| Fun(Jam) | 3.66 | 22 |
| Graphics(Jam) | 3.89 | 56 |
| Humor(Jam) | 2.84 | 77 |
| Innovation(Jam) | 3.05 | 99 |
| Mood(Jam) | 3.00 | 93 |
| Theme(Jam) | 3.19 | 70 |
The only thing that was a bit annoying was the movement. I can see why you smoothed it, but it feels annoying in this arcade style game. Completed the game and loved it all the way.
Just out of curiosity, would you (sanojian) or any other player be interested in seeing this game blossom into a full-featured commercial title, post-jam?
The graphics were nice, the music was catchy, and the idea was sound. Nice game all in all :D
I also want to thank you all for your very nice comments, it really makes us feel like this game was worth making! :)
excuse the selfpromotion but i also did an arena-bombing-thing, d'be glad to hear your thoughts on it ;)