Evidently by jamioflan
Stop the archaeologists gathering evidence to support evolution!
And watch out for the police!
Blow up cars, splatter archaeologist and policeman brains everywhere, stop the Darwinian revolution!
Earn achievements to unlock INSANITY MODE and rip the endless policeman waves to shreds in the goriest anti-evolution game ever!
Note : I do not endorse actually killing supporters of evolution.
And watch out for the police!
Blow up cars, splatter archaeologist and policeman brains everywhere, stop the Darwinian revolution!
Earn achievements to unlock INSANITY MODE and rip the endless policeman waves to shreds in the goriest anti-evolution game ever!
Note : I do not endorse actually killing supporters of evolution.
Ratings
| Coolness | 64% | 3 |
| Overall | 3.52 | 104 |
| Audio | 2.03 | 487 |
| Fun | 3.42 | 104 |
| Graphics | 3.23 | 249 |
| Humor | 3.71 | 27 |
| Innovation | 2.68 | 442 |
| Mood | 2.79 | 289 |
| Theme | 3.35 | 199 |
I especially like Insanity mode; it's a nice reward for the gameplay, not least because attaining it requires you to vary your play style, and the progression of achievements (even if simple) is an admirable feature.
The fun feels a tad underpowered and slow which drags down the experience a bit.
And the graphics are good !
any ideas on how to get it to work for me?
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1758)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1045)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.flan.LD.Game.initScreen(Game.java:149)
at org.flan.LD.Game.main(Game.java:30)
I think the speed of shooting is too slow or there are too many archaeologists spawning. And the powerups like faster shooting are too rarely. Are you going to make a post-compo version?
I liked the fact that the archeologists arrive by car and the car works as a barrier for the player's shoots. It's an elegant, naturally evolving difficulty mechanism. Good work!
-thanks n0ax