Evidently by jamioflan

[raw]
made by jamioflan for LD24 (COMPO)
Stop the archaeologists gathering evidence to support evolution!
And watch out for the police!

Blow up cars, splatter archaeologist and policeman brains everywhere, stop the Darwinian revolution!

Earn achievements to unlock INSANITY MODE and rip the endless policeman waves to shreds in the goriest anti-evolution game ever!

Note : I do not endorse actually killing supporters of evolution.

Ratings

Coolness 64% 3
Overall 3.52 104
Audio 2.03 487
Fun 3.42 104
Graphics 3.23 249
Humor 3.71 27
Innovation 2.68 442
Mood 2.79 289
Theme 3.35 199

Feedback

JJBrazman
26. Aug 2012 · 21:55 UTC
Nice; an excellent twist on a rather vague concept that has generated far too many not quite working one dimensional representations of multidimensional concepts. Your direction was simple; a self mocking concept, some pointless violence and a ton of gore.
I especially like Insanity mode; it's a nice reward for the gameplay, not least because attaining it requires you to vary your play style, and the progression of achievements (even if simple) is an admirable feature.
Dietrich Epp
27. Aug 2012 · 10:28 UTC
This made me laugh harder than anything in recent memory. Reminds me of the "Darwinicide" game also in this compo.
infernet89
27. Aug 2012 · 10:41 UTC
I loved how the archeologist use even the police car to put an evidence to safe!
Sanguine
27. Aug 2012 · 10:41 UTC
Haha, this is a really funny game. I like the graphics and it just plays well.
SteelRaven7
27. Aug 2012 · 10:42 UTC
It was pretty fun, slighty slow paced though, until eventually turning into a huge police chase.

The fun feels a tad underpowered and slow which drags down the experience a bit.
FoxFiesta
27. Aug 2012 · 11:19 UTC
The gameplay is fun, but it would be better if it was faster (and it's not very well optimized, I had low FPS)
And the graphics are good !
bvanschooten
27. Aug 2012 · 12:17 UTC
Really fun to play, I had to drag myself away to review the next entry :-) Love the gibs, they contribute to the overall look.
Ponte
27. Aug 2012 · 12:32 UTC
Excellent take on the theme.
Vordux
27. Aug 2012 · 12:39 UTC
A hilarious concept, you captured elements of what your were trying to portray rather well. This is one I'll be showing my friends.
Folis
27. Aug 2012 · 13:50 UTC
It was a nice little game, and kept me entertained for a good while! Would play again!
Datw
27. Aug 2012 · 14:20 UTC
The game is really innovative, but it could be a little faster (or easier).
turnip
27. Aug 2012 · 14:21 UTC
27/08/2012 15:25:00.950 [0x0-0x560560].com.apple.JarLauncher: Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path

any ideas on how to get it to work for me?
Lucariatias
27. Aug 2012 · 15:00 UTC
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1758)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1045)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.flan.LD.Game.initScreen(Game.java:149)
at org.flan.LD.Game.main(Game.java:30)
Robotic
27. Aug 2012 · 15:04 UTC
Fun game ! A bit slow but original imo and lulzy ^^
ripatti
27. Aug 2012 · 15:11 UTC
Funny game. Good idea, but evolution there is mentioned in passing. So difficult control for me.
Matt Rix
27. Aug 2012 · 15:16 UTC
Awesome game. Felt surprisingly strategic actually. Insane mode came at just the right time when I was starting to get a little bored!
Jeremias
27. Aug 2012 · 15:22 UTC
Very nice way to get the theme and funny too :D I liked how the policemen shot the archaeologists down.

I think the speed of shooting is too slow or there are too many archaeologists spawning. And the powerups like faster shooting are too rarely. Are you going to make a post-compo version?
PeripheralGames
27. Aug 2012 · 15:26 UTC
Great fun, the sound is a little annoying though
Datw
27. Aug 2012 · 17:07 UTC
As a side note, the window size was bigger than my screen, so I couldn't see the evidence bar.
Maxium
28. Aug 2012 · 10:05 UTC
Whatever you do, don't hold spacebar+an arrow key
monkeymad2
30. Aug 2012 · 01:22 UTC
Can't play due to "no lwjgl in java.library.path" (OS X) which is sad because this game is like the sequel to my game, plot wise.
jovoc
30. Aug 2012 · 05:12 UTC
Silly and amusing. There were some fun, unexpected surprises like using the police to shoot the archaeologists. Nice take on the theme.
Kmad
01. Sep 2012 · 18:17 UTC
Great little gory game and a funny approach to the theme. Well done.
Walt
03. Sep 2012 · 18:05 UTC
nicely polished feel, great humor.
Gabriel
16. Sep 2012 · 06:03 UTC
Very fun and funny indeed! :D
I liked the fact that the archeologists arrive by car and the car works as a barrier for the player's shoots. It's an elegant, naturally evolving difficulty mechanism. Good work!
n0ax
02. Dec 2012 · 18:52 UTC
Looks quite fun but could you please include the linux and macosx natives inside the package so this game is playable on mac and linux
-thanks n0ax