LD24 Tower Defense by ishav

[raw]
made by ishav for LD24 (COMPO)
How to play

Press Q to place a tower, left click to place the tower on the map.
Press W to place a wall, left click to place the wall on the map.
And press E to move the towers target to your mouse cursor. press E or left click to place it.
Use A to toggle the music.
Click towers or walls to sell or upgrade them.
And when you are done send in your score to the high score board.

About

This is a little bit different tower defense game where you have to aim your towers yourself.
Stop the monsters from reaching the blue square in the lower right corner.
Every 8th monster they get more HP (They evolve :d)

Toools used

PyxelEdit
Paint

sfxr
Autotracker-Bu

Flixel
FlashDevelop

Ratings

Coolness 44% 667
Overall 2.91 414
Audio 3.00 170
Fun 2.59 482
Graphics 2.59 488
Innovation 2.27 607
Mood 2.39 500
Theme 1.77 707

Feedback

dector
31. Aug 2012 路 16:24 UTC
Die quickly. Need time to upgrade (without monster's atack). Good music. It is close to game's mood. And sounds like some old-school game on NES :)
someone
05. Sep 2012 路 13:32 UTC
Like the music. Some of my turrets didn't appear to be firing when I had a lot of them.
馃帳 ishav
05. Sep 2012 路 13:47 UTC
That's because i have a limit of 200 bullets on screen at once. I didn't have time for very much balancing or testing so I just picked 200 hoping it would be enough.
mdkess
06. Sep 2012 路 04:39 UTC
Solid! Pretty hard, but nice mechanics. You really have to be quick on your feet. I like the mechanic of having to aim your towers all to a single point - it's pretty different, and adds another dynamic to the game. Excellent work.
hamster_mk_4
06. Sep 2012 路 04:50 UTC
This game could have use more time in play testing. Placing more turrets until I hit the bullet max seemed to be a better strategy than upgrading.
demonpants
06. Sep 2012 路 17:42 UTC
Decent. Has issues because there are no rounds to spend time upgrading and because all towers are forced to shoot at a single point. You can't do any meaningful mazing with all of them shooting in the same place. Also, what does this have to do with evolution?
Qaterknan
06. Sep 2012 路 18:38 UTC
Too easy for me. But I like the idea of one target for turrets.
bvanschooten
06. Sep 2012 路 19:14 UTC
Interesting alternative tower defense game. The idea of having all towers aim at one target makes it rather different, but also seems to limit the available strategies to lining the enemies up on a single line. I am not sure it's a good idea to have the aliens get in the way of building. Much of the game then concentrates on avoiding alien interference while building.
reismann
06. Sep 2012 路 19:24 UTC
All I had to do was build a bunch of turrets and aim them all at the spawn point and I was set for the rest of the game. Make more than one spawn location.
Sestren
06. Sep 2012 路 19:36 UTC
Seemed very hard at first, and then trivially easy after I got a certain setup. Nice music, and interesting take on the genre.