Hunt'em! by Zamando

[raw]
made by Zamando for LD24 (JAM)
Hunt'em!

Controls:
Press enter to start the game
WASD/arrow keys for movement

Made by:
Alexander Batsis : Scripting
Johan Hargne : Scripting & music/sfx
Teo Mathlein : Graphics

Ratings

Coolness 71% 3
Overall(Jam) 4.02 6
Audio(Jam) 3.55 41
Fun(Jam) 3.55 31
Graphics(Jam) 4.82 2
Humor(Jam) 3.11 51
Innovation(Jam) 2.95 111
Mood(Jam) 4.03 2
Theme(Jam) 3.86 18

Feedback

Priapus
28. Aug 2012 · 00:40 UTC
Beautiful art, very nice atmosphere! You do die a bit too fast though.
matthias_zarzecki
28. Aug 2012 · 11:10 UTC
Love presentation!
Bender
28. Aug 2012 · 16:14 UTC
What a lovely game !
DaviDeMo
28. Aug 2012 · 16:18 UTC
Oh my god the art is so beautiful! Good game, really. maybe yes, like they told you, you die too fast. Sometimes after a "video" you make one walk and puff dead
ben657
28. Aug 2012 · 16:20 UTC
One of the best looking games i've played!
tdsmale
28. Aug 2012 · 16:39 UTC
Looks & sounds great!
sampyxis
28. Aug 2012 · 16:41 UTC
This is fantastic! Love it
Starmen
28. Aug 2012 · 16:42 UTC
MANKIND IS THE GREATEST KILLER OF ALL

Absolutely amazing art. Some of the best I've seen in LD ever. Really, really nice.
dekart
28. Aug 2012 · 16:42 UTC
Perfect game! It's 3d but the art is surprisingly different from what we usually see in 3d games. Impressed!
Kayelgee
28. Aug 2012 · 16:45 UTC
the mechanic of being hunted and then turn around to hunt my pursuers reminded me of pac man :D I like
ghoulsblade
28. Aug 2012 · 16:45 UTC
excellent art and mood! insta-death is a bit evil tho, and they're faster than you in 2nd round so due to startpos i didn't have a chance.
Andy Go
28. Aug 2012 · 18:49 UTC
Beautiful...
benderbinary
28. Aug 2012 · 22:05 UTC
Hello gorgeous!
RobProductions
28. Aug 2012 · 22:09 UTC
You're one of the few Unity users who actually use fog. THANK YOU. But they can spawn right on top you, which is how I died.
dvdking
28. Aug 2012 · 22:12 UTC
Great graphics! Graphics really awesome.Gameplay could be easier, it seems impossible to finish second level.
ratking
28. Aug 2012 · 23:14 UTC
Woah, this really is a great art style!
Markavian
28. Aug 2012 · 23:21 UTC
Awesome artstyle. Took me a few deaths/restarts to figure out the pillar of light, but then I was away. Loved the evolution sequences and the change between character art when leveling up.
BumpkinRich
28. Aug 2012 · 23:39 UTC
You die a little too quickly to begin with. Haven't shouted 'leg it' since I was a young lad though.

Music started to grate after a while - just needed some variation. Would be nice if it evolved with you.
littleball
29. Aug 2012 · 18:44 UTC
Visually the best game I've played so far. Well done
Cake&Code
30. Aug 2012 · 04:17 UTC
It was very pretty, but too hard! I barely got time to get revenge on those wolves when the death pack came for me. Still, nicely done :)
Porpentine
30. Aug 2012 · 06:46 UTC
GORGEOUS

sometimes you spawn in the middle of enemies and die without recourse, but besides that, i love the camera angles and sky and music and critters
Ragzouken
30. Aug 2012 · 14:42 UTC
Really really beautiful! The third wave spawned right on top of me, though - I didn't stand a chance :(
Zemmi
30. Aug 2012 · 18:30 UTC
You have taught me that evolution is both adorable and terrifying. Awesome art and music, I had a lot of fun especially when I had my sweet vengeance.
wizbane
30. Aug 2012 · 19:57 UTC
Really slick, I love the art style, though I kinda of wish there was some sort of special ability other than just walk around.
Benjamin
31. Aug 2012 · 04:34 UTC
That's gorgeous graphics and colors... And monsters design and animation are hilarious.
For the bad parts :
- The second wave seems pretty difficult to avoid ( and hunt ) They seems to me faster than the others but maybe its just a belief.
- With some tall evolution (level2+) you can't see what is in front of you. I add to wriggle in order of see my pray ( which is a bit unefficient :D )

Maybe some crouch action would have help to make the gameplay more interesting. Like hiding in the grass for hunting pray more efficiently in open space, or hiding behind rocks while you are hunted...
SaintHeiser
01. Sep 2012 · 04:30 UTC
Like art style! Gameplay is hard for me but I understand that it is addictive. Good job!
wombatica
01. Sep 2012 · 14:44 UTC
amazingly creative and artistic graphics. Willing to forgive a lot for a game that looks this good!!!
BNeutral
02. Sep 2012 · 00:18 UTC
Awesome execution.
mes
02. Sep 2012 · 13:02 UTC
fantastic graphics!! the controls could be a little better and i think pulling the camera back would help.
Sgt Squirrelly
02. Sep 2012 · 20:07 UTC
Really love the art style and music. The game is decently fun as well. The only issue I had was that once or twice, the next wave would spawn basically on top of me when goin out of hunt'em mode. Solid entry,
thewiseguy99
02. Sep 2012 · 23:14 UTC
Great game. Wonderful graphics. Very cool. Just ended too soon. Loved it!!!
Fadobo
03. Sep 2012 · 07:22 UTC
Simply amazing, gorgeous game! Well done!
FrederickK
03. Sep 2012 · 15:31 UTC
Amazing.
Oreganik
04. Sep 2012 · 20:23 UTC
Beautiful.
Gornova
05. Sep 2012 · 12:45 UTC
Beautiful art, boring gameplay! I'd love to see a complete game with this art style!
darkshadow
05. Sep 2012 · 19:49 UTC
Fun game, great graphics which makes the world look really pretty,somehow I managed to win first time.

I'd suggest changing the game mechanic so that you are hunting and being hunted at the same time with all the types of creatures in the world simultaneously, with them hunting each other as well that would be awesome.
Maple
07. Sep 2012 · 07:08 UTC
Nicely done. After seeing the interesting creature designs, I just had to play it until I beat it to see them all. The main problem I had was that you were pretty much screwed if you ended your chase in the middle, where all the enemies would spawn. It would have been nice if there were a couple of enemy spawn places, and they spawn in one of the ones not closest you.
jerombd
08. Sep 2012 · 08:54 UTC
Stunning original graphics! Please make this game bigger, with other species (and a better gameplay)I'd love to see more of this world^^
chipcaramel
10. Sep 2012 · 13:47 UTC
With a little tweaking, I'd wanna buy it. Bravo and excellent work. This is such a wonderful and well thought out game.
SecondDimension
12. Sep 2012 · 22:00 UTC
Beautiful game, I kind of wanted more time to soak up the atmosphere. I think an expanded game with this setting and creature design would be fantastic, if you weren't running all the time there would be a real sense of wonder as you explored and discovered the creatures
Puzzlem00n
12. Sep 2012 · 23:37 UTC
Wow, beat it right away, congratulations on keeping the game mechanics so obvious and easy to master. (Or, for me at least.) It's refreshing from normal 3D game art, spheres and cubes in this competition, including Jam entries.
lekochen
16. Sep 2012 · 02:00 UTC
Pac-Man with great graphics!
Pierrec
17. Sep 2012 · 08:18 UTC
If this game doesn't win a medall in graphics, this whole competition is biaised ^^
No seriously...This is beautiful! I can't even understand how it was made.
The whole game is good too! Fun to play, and the music reminds me of Sonic and Knuckles (http://www.youtube.com/watch?v=YF99oeiaznk )
Pierrec
17. Sep 2012 · 17:26 UTC
My bad, it was Sonic 3, and it DOES look alike http://www.youtube.com/watch?v=sC-d-AM0gCM ^^
nuria
17. Sep 2012 · 18:47 UTC
Great visuals and audio! I like the twist on Pacman, however, maybe it needs some instructions. My computer is old so it ran a bit choppy, but I enjoyed it. Well done!
teomath
18. Sep 2012 · 08:45 UTC
Awesome! Thanks for the votes everyone
robcozzens
18. Sep 2012 · 20:17 UTC
Well that's just ridiculously good!