Shapeshifting Slime by pianoman373

[raw]
made by pianoman373 for LD35 (COMPO)
This game is halfway finished. It only has one level and it's not even a hard level. I only got about 6 hours of work into this game and just had to submit something. So basically this is more art practice than it is a game. The background itself isn't finished either (pretty apparent.) I don't expect anyone to think this game is fun or even has a goal, I just posted what I was able to finish in the amount of time.

note: 1280x600 seems to be the only working resolution.

Tools I used:

Unity 5
GIMP
MonoDevelop
Tiled

Feedback

Kalman90Grape
19. Apr 2016 · 02:29 UTC
Interesting idea! Reminds me of World of Goo. You should keep working on this and make it a real game.
Red_Fan games
19. Apr 2016 · 23:38 UTC
Cool idea.
Daukan
20. Apr 2016 · 06:26 UTC
I think that the tiles look really good actually. Keep up the good work.
WojtaW
20. Apr 2016 · 17:31 UTC
Nice idea.
esayitch
22. Apr 2016 · 10:38 UTC
Pretty cool PoC, I think you can (and should) expand it :D

Contrary what you might think, a lot of people might score this highly even if it is incomplete, just because it is a really cool concept and very innovative (I gave top marks in innovation and theme ;D)

Good luck!
Oliver_MB
22. Apr 2016 · 10:38 UTC
Nice idea. Where is the audio?
wavertron
22. Apr 2016 · 10:40 UTC
Yeah not very complete.... But I think you might be onto something with that mechanic, interesting indeed. Definitely worth investigating and prototyping further, see what you can make of it
thegunmaster
02. May 2016 · 22:19 UTC
for some reason this doesn't appear to be working for me? http://puu.sh/oE7vH/552b701cea.png this is what I get and it all seems fine, but all i can do is move left and right...? I also didn't have the resolution option of 1280*600 :/
thegunmaster
02. May 2016 · 22:24 UTC
oh nevermind, I didn't understand the controls yet. Interesting concept, would like to see a finished version of it :D
haveric
02. May 2016 · 22:28 UTC
Definitely an interesting concept. Would be interested to see it streamlined and turned into a bigger game.
Alphish
03. May 2016 · 17:15 UTC
Well, I seem to have completed the level. Kinda a shame you didn't follow through with that, because the concept looked kinda interesting. I wonder if the same base mechanic (i.e. moving slime parts) would work better in a grid-aligned rather than physics-based environment...

Generally, cool idea, too bad you didn't follow with it (too little time...?). ^^'