Evolution Defense by franklyn

[raw]
made by franklyn for LD24 (COMPO)
Defend the artifact at all costs.
Buy upgrades to grow stronger.
But be quick! Your enemies evolve constantly!

Ratings

Coolness 100% 1
Overall 2.73 504
Audio 2.18 449
Fun 2.78 379
Graphics 2.40 560
Humor 1.91 430
Innovation 2.00 686
Mood 2.53 425
Theme 2.30 592

Feedback

DavidErosa
27. Aug 2012 · 03:22 UTC
A little laggy on my laptop, but nice game!
mdkess
27. Aug 2012 · 03:25 UTC
This one didn't do much for me, to be honest. It felt like it devolved into just letting the enemies line up by your tower and pressing and holding the mouse on them. The weapons need to feel kinetic, the enemies need to feel like more than just numbers.

You have the workings of a really good game here, I think - I feel like it's just before the tipping point, a bit more time and you'd have something awesome.
TwilightFlandre
27. Aug 2012 · 03:28 UTC
The concept isn't anything new or original. Neither is the upgrades. The game looks and plays nicely though and it is an accomplishment regardless to make a game in this short time period!
Baburo
27. Aug 2012 · 04:16 UTC
The mood was nice, the background music really fit the setting. The controls were good but the gameplay altogether was slighlty boring and didn't bring anything special into it.
robcozzens
27. Aug 2012 · 04:23 UTC
It got a little repetitive, but good job.
Fritzendugan
27. Aug 2012 · 05:13 UTC
Game had great mood, the laser sound was SUPER annoying though! I liked the music. Run of the mill gameplay, but solid, enjoyable. Too short! I'd like a survival mode
pjchardt
27. Aug 2012 · 05:24 UTC
Pretty fun game. I appreciate the scrolling mechanic, I had fun once my guns were pretty strong and the enemies were firing lasers. Before that point, I felt the game was kinda dull, like others have said. That being said, I had the most fun playing your game of the games I have played so far.
mappum
27. Aug 2012 · 05:52 UTC
I like the innovative idea of "manual tower defense". This makes the satisfying deaths of minions even more satisfying, as you are doing the clicking. If this was polished a little more, it could be great! Having to move the camera is a little annoying.
Bemmu
27. Aug 2012 · 06:23 UTC
Overall this is a fun game (I've tried about 20 games so far and this would be in the top 5) with a nice atmosphere. Would be vastly improved though by optimizing it a bit, I felt there was delay between clicking the mouse and stuff really happening.
ubear
27. Aug 2012 · 06:42 UTC
Nice game.
Ezzam
27. Aug 2012 · 07:06 UTC
Nice game, but there's a flaw - all enemies stack up in one exact place, and then you can slaughter tham all with a few shots. Some randomness at this aspect would make the game more fun.
juaxix
27. Aug 2012 · 09:47 UTC
I think that the game need to be balanced
Thurig
27. Aug 2012 · 11:02 UTC
Easy game, still enjoyed it.
Maacus
27. Aug 2012 · 11:17 UTC
Pros:
* Worked really well, and was fun to play for a few minutes.
* Easy to know what to do.

Cons:
* Maybe too easy after wave 5 or so.
* A lot of going left, right, left, right makes me dizzy.
sclark39
27. Aug 2012 · 14:03 UTC
Really hard. At first I didn't understand where I was shooting from or what was going on. It would help if the initial enemies were able to be killed in one hit. It seemed impossible to aim for the head (or even kill them at all) before they started hitting the tower and stopped moving, but that is obviously not a sustainable tactic.
ncannasse
27. Aug 2012 · 14:21 UTC
Yes ! Made it through ! Was funny :)
NedortGames
27. Aug 2012 · 14:27 UTC
Repetitive otherwise good!
Matt Rix
27. Aug 2012 · 15:49 UTC
Nice game, upgrades were well balanced and fun!
Lucariatias
27. Aug 2012 · 16:11 UTC
Repetitive music and loud slightly distorted sound effects start to hurt your ears after a while...
Graphics are brilliant, save the enemies. They could with a LOT of work. Maybe even enimation?
Sadly, the game reflects the music in being repetitive. Even with the upgrades, nothing much changes and there isn't much to strive for.
Ragzouken
27. Aug 2012 · 16:41 UTC
Very slow at the start, and then overwhelming when the laser guys first show up! The shooting is a lot louder than the music, so you can't hear it so well :(
polegar
27. Aug 2012 · 17:21 UTC
Good work for the assets ! But the gameplay is a bit repetitive indeed
Orni
27. Aug 2012 · 17:45 UTC
sadly it's not very balanced
however - well done, I love these kind of games
CaptainIcy
27. Aug 2012 · 18:24 UTC
Pretty nice! The gameplay was a little choppy IMO. Thought I was shooting the enemies a lot and it was just kind of laggy. But all in all it's a solid game. I'd like to see you expand it a bit more as mdkess said.
Maxium
27. Aug 2012 · 18:42 UTC
Fun....but loud when I maxed out meh laser
SteelRaven7
27. Aug 2012 · 19:56 UTC
Nice game, but I think you might want to consider changing the audio volumes, the pew pew from the tower went through everything else which isn't really feasible in a game like this.
kato9
27. Aug 2012 · 20:07 UTC
Solid game. Took me a couple tries to realize there was more stuff going on to the right of the screen.
RobProductions
27. Aug 2012 · 21:50 UTC
Good but the gameplay was quite annoying, moving the mouse back and forth and not rewarding enough.
the.vaber
27. Aug 2012 · 23:13 UTC
A bit too easy and short perhaps, but still fun :)
LuizHGMonclar
28. Aug 2012 · 01:43 UTC
Well I liked it for some time! When it was getting a little repetitive I died :D Had some fun with it! :}

Great job!
Aaron San Filippo
28. Aug 2012 · 01:43 UTC
Made it to wave 9. Nice combination of action and tower defense.
The upgrade ui was a bit odd - I kept finding things "maxed" when I hadn't actually bought an upgrade (maybe it's queuing up my upgrade request until I have enough money?)

Like the headshot idea, although it does make the aiming a bit tedious..
daydalus
28. Aug 2012 · 03:25 UTC
Nice little tower defense style game you have. Pretty well balanced gameplay, was able to keep up with the waves via upgrades. I did have to mute the sound since it was pretty loud on my speakers/headphones. Great job!
axcho
28. Aug 2012 · 07:35 UTC
Yay, I beat it! It would have been really nice if on the upgrade screen, it actually showed you how many points you had and how much things cost. Even further, bring up the upgrade screen at natural points so the player doesn't have to think of doing it - I died the first time because I had no idea I had any money to spend in the first place...
gustavodort
28. Aug 2012 · 15:46 UTC
You have a pretty good mood going on, I really felt like I should defend my tower!
I also loved the upgrades :D
thewiseguy99
29. Aug 2012 · 05:15 UTC
Liked it. Very fun and I thought it was a really good entry. Thanks for sharing this!
infernet89
31. Aug 2012 · 11:08 UTC
Nice work, i love tower defense games.
leafo
31. Aug 2012 · 17:02 UTC
Game got megga laggy and it was really hard to move my mouse. Nice upgrade system though. Laser sound was annoying, I made good use of the mute button ;)
zx81
02. Sep 2012 · 21:12 UTC
The game is addictive, but very hard or you haven't balanced it correctly. Overall good effort
michax
02. Sep 2012 · 22:07 UTC
Ok, this is one of my favorite LD entries as for fun and gameplay. Really solid TD experience. What i would fix.. mostly i would center camera on tower after startup. I had some problems figuring out what was shooting lasers as i missed A,D controls info. Great entry!
Rex Peppers
03. Sep 2012 · 18:01 UTC
Wish there was a way to auto fire...
darkshadow
05. Sep 2012 · 20:48 UTC
Fun little game, the upgrades were quite tactical "well I've upgraded my wall on the right, but the one of the left is taking a pounding so lets give them a gun". Got more fun as you started maxing out your upgrades.
Haddy22
06. Sep 2012 · 17:59 UTC
I would randomly get a game over- I would kill all the aliens walking by and still get the game over screen.