Digital Generation by Dietrich Epp
NOTE: The audio on OS X is pretty nasty, unless you change the sample rate to 48 kHz in "Audio MIDI Setup".
CHEAT CODE: Press F5 to skip a level.
Linux binaries now available! (Don't know if they work. Sound may malfunction if Pulse Audio is running, I'll want to add proper Pulse Audio support at some point in the future.)
CHEAT CODE: Press F5 to skip a level.
Linux binaries now available! (Don't know if they work. Sound may malfunction if Pulse Audio is running, I'll want to add proper Pulse Audio support at some point in the future.)
| Windows, macOS, Linux, Source | https://www.moria.us/ludumdare/ld24/ |
| Video Walkthrough | http://www.youtube.com/watch?list=UL1oLfHWTCZRU&v=1oLfHWTCZRU&feature=player_detailpage |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=7606 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.43 | 141 |
| Audio | 2.52 | 335 |
| Fun | 3.30 | 140 |
| Graphics | 3.11 | 300 |
| Humor | 2.68 | 188 |
| Innovation | 3.17 | 233 |
| Mood | 2.80 | 280 |
| Theme | 3.29 | 222 |
By the way, to get it to compile on my linux box I had to include cstring in src/sglib/src/client/type.hpp (it complained about size_t being undeclared) and cstdlib in src/level.hpp (NULL undeclared). Using gcc 4.7.1
I loved the sounds and the idea behind it all, but the difficulty was sky high.
The two others games have a very good difficulty tweaking. The second game especially is hard ( AI is gold ) but very rewarding when you can beat a level.
Really good work... for 16h minigames the finishing touches are good.
You did a great job with the level design of the second segment, though I was able to exploit the third segment by parking my tank directly next to the bunker holding right and shooting. Awesome game, great job!
IMHO the second and third levels, aside from the higher res graphics, were reversed though, the third one gameplay wise is more like an atari game really (at least once in the tank). THe backdrop in level 3 was really disorienting though, and starting on foot was confusing, until you notice the text.
Sound/Music didnt work for the 64 bit linux build so cannot rate that.