{"author_link":"\/author\/alexandervrs\/","author_name":"alexandervrs","author_uid":"5234","comments":[{"author_name":"Robotic","author_uid":"8502","time":"Aug 28, 2012 @ 12:24pm","epoch":1346156340,"text":"This is so peaceful :3 Nice atmosphear !"},{"author_name":"timtipgames","author_uid":"15341","time":"Aug 28, 2012 @ 1:10pm","epoch":1346159100,"text":"This was a beautiful and relaxing experience :) I just couldn't overcome the giant jellyfish :( Otherwise a great and fun to play game!"},{"author_name":"ekunminnowbash","author_uid":"15325","time":"Aug 28, 2012 @ 1:30pm","epoch":1346160300,"text":"Very nice!  I also got stuck on the jellyfish :\/ It wasn't clear what to do there."},{"author_name":"alexandervrs","author_uid":"5234","time":"Aug 28, 2012 @ 2:09pm","epoch":1346162640,"text":"Oh sorry about the Jellyfish issue guys, I was running out of time so I didn't put proper demonstration and usage of the rock push mechanic in earlier levels. -Actually there is an &quot;example&quot; in the previous stage but it can be bypassed and the rocks aren't being used again at all after that level. I hate running out of time. :\/\r<br\/>\r<br\/>To beat the giant jellyfish you need to go at the sides of the area and you'll find some floating platforms and you'll notice they have rocks poking at the top, you need to launch the rocks at the jellyfish using the C key. The player's facing direction determines if the rock will be launched left or right when pushing C.\r<br\/>\r<br\/>Glad you guys liked it. :)"},{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 28, 2012 @ 2:09pm","epoch":1346162640,"text":"This game has a nice feel and the graphics are beautiful"},{"author_name":"mr_Hk_","author_uid":"4185","time":"Aug 28, 2012 @ 2:31pm","epoch":1346163960,"text":"Peaceful mood ! reminds ms of the good ol' ecco the dolphin.\r<br\/>I was a bit sad beeing maxed after lvl3, i would have loved to keep on evolving.\r<br\/>The games runs fine in html5. congrats."},{"author_name":"ButtercupSaiyan","author_uid":"4948","time":"Aug 28, 2012 @ 4:39pm","epoch":1346171640,"text":"Holy crap, did the jellyfish get even HARDER? lol"},{"author_name":"Thurig","author_uid":"14830","time":"Aug 28, 2012 @ 4:42pm","epoch":1346171820,"text":"Looks good and plays fine."},{"author_name":"dvdking","author_uid":"14173","time":"Aug 28, 2012 @ 4:59pm","epoch":1346172840,"text":"Awesome graphics and music. I think it's a bit not intuitive where to go and what to do. I stuck on third level"},{"author_name":"cadin","author_uid":"7233","time":"Aug 28, 2012 @ 5:03pm","epoch":1346173080,"text":"Um, wow. This is amazing. The graphics and music are really beautiful. I can't believe it's an HTML game. I wish the character evolution was paced out over a longer period. I hit the level max right away. I was also expecting that I'd be able to eat some of the larger fish once I got bigger.\r<br\/>\r<br\/>Very impressive!"},{"author_name":"ramoncb","author_uid":"14743","time":"Aug 28, 2012 @ 5:30pm","epoch":1346174700,"text":"Amazing game!\r<br\/>\r<br\/>I couldn't beat the giant jellyfish. xD"},{"author_name":"ChronoDK","author_uid":"10849","time":"Aug 28, 2012 @ 5:49pm","epoch":1346175840,"text":"Very beautiful and atmospheric - good work!"},{"author_name":"Volute","author_uid":"11243","time":"Aug 28, 2012 @ 6:34pm","epoch":1346178540,"text":"Very good atmosphere, nice and relaxing music. I enjoyed the gameplay, it reminded me of Ecco the Dolphin.\r<br\/>\r<br\/>It is sometimes frustrating that you can't go to the next area although there isn't anything blocking the way. Also, I would have loved to be able to evolve past level 3, with a different skin :)"},{"author_name":"leafo","author_uid":"4321","time":"Aug 28, 2012 @ 7:20pm","epoch":1346181300,"text":"Great music, great graphics. Game play started to get repetitive after playing a bit, but it was still enjoyable."},{"author_name":"X-0ut","author_uid":"12","time":"Aug 28, 2012 @ 9:54pm","epoch":1346190540,"text":"Excellent graphics, from the sprite work down to the god rays. Animation also very good. Water effect perfect. Being able to break scenery was a nice touch too."},{"author_name":"chamberlainpi","author_uid":"4398","time":"Aug 28, 2012 @ 10:09pm","epoch":1346191440,"text":"My favorite so far! I love underwater swimming AND eating! The music perfectly fits this underwater atmosphere. Really nice levels (so far! from those I've played). The animations and graphics are perfect too. Nice impressive HTML5 work :)"},{"author_name":"flyingbear","author_uid":"16232","time":"Aug 28, 2012 @ 10:10pm","epoch":1346191500,"text":"awesome graphics and atmosphere! the giant jellyfish wrecked me though."},{"author_name":"renatopp","author_uid":"15241","time":"Aug 28, 2012 @ 11:08pm","epoch":1346194980,"text":"Great!"},{"author_name":"Sergey Mohov","author_uid":"9963","time":"Aug 29, 2012 @ 12:10am","epoch":1346198700,"text":"I like how the atmosphere of this is game reminiscent of Aquaria for obvious reasons, while mechanics have basically nothing to do with it :-)"},{"author_name":"Kassoon","author_uid":"5418","time":"Aug 29, 2012 @ 12:31am","epoch":1346199960,"text":"super chill game, I just swam around for a few rooms without even realizing I could attack. Didn't mind one bit either."},{"author_name":"ButtercupSaiyan","author_uid":"4948","time":"Aug 29, 2012 @ 2:34am","epoch":1346207340,"text":"To those puzzled over passage blocked from room to room: the round germs unlock the coral. They were going to be replaced with a giant amoeba holding a key inside and a door."},{"author_name":"BenW","author_uid":"128","time":"Aug 29, 2012 @ 4:35am","epoch":1346214600,"text":"I really dig the atmosphere of this game but I ended up having to look up the solution for the jellyfish fight. Also I was frustrated by having to re level up each time I died and by the fact that my progress in an area wasn't saved. I finally gave up at the piranha part."},{"author_name":"Twisted Devotion","author_uid":"6971","time":"Aug 29, 2012 @ 7:52am","epoch":1346226420,"text":"The atmosphere created by this game was very lovely, The presentation was great! It took me a while to figure out that I could attack because I was entranced by the feel it created, Great Work!"},{"author_name":"gnx","author_uid":"8333","time":"Aug 29, 2012 @ 9:13am","epoch":1346231280,"text":"Absolutely lovely visuals. Music compliments them very nicely also. This feels like a genuine 16-bit game, which is very impressive."},{"author_name":"goerp","author_uid":"14225","time":"Aug 29, 2012 @ 11:05am","epoch":1346238000,"text":"there is a very nice  mood to it, for which the music is probably for a big part responsible. Played smoothly. It took a long time though, before an interesting evolution came along (other than growing) so for I while I thought it was repetitive."},{"author_name":"Raptor85","author_uid":"7131","time":"Aug 29, 2012 @ 11:27am","epoch":1346239320,"text":"very nice presentation, can definitely see a lot of &quot;ecco&quot; and &quot;evo&quot; influence here."},{"author_name":"cappelnord","author_uid":"7575","time":"Aug 29, 2012 @ 6:18pm","epoch":1346263980,"text":"Very solid, VERY good graphics."},{"author_name":"Porpentine","author_uid":"14425","time":"Aug 29, 2012 @ 7:59pm","epoch":1346270040,"text":"it's clear that you put a lot of effort into the graphics, i'd love to see everything up a bit closer? it feels a bit far away from the main character so i can't catch all the detail. anyways, very pretty"},{"author_name":"Nile","author_uid":"16869","time":"Aug 30, 2012 @ 2:17am","epoch":1346292720,"text":"Played yesterday and came back again to play again. Easy mode was certainly easier. Rather difficult to find the exits\/new map points as they weren't really marked by anything by a black wall, but other than that, great music and gameplay."},{"author_name":"Zed","author_uid":"4687","time":"Aug 30, 2012 @ 12:48pm","epoch":1346330580,"text":"An INCREDIBLY pretty game, with a bit of 'Ecco the Dolphin' about it (or at least, I thought so). Stopping the levelling at 3 seemed a bit silly, though. I sort-of ran out of things to DO after a while, but it was enough to just kinda drift around and listen to the music."},{"author_name":"Per","author_uid":"6781","time":"Aug 31, 2012 @ 2:36pm","epoch":1346423460,"text":"Love the music and the graphics.\r<br\/>It worked perfectly in the browser as well.\r<br\/>Well done!"},{"author_name":"Cyboot","author_uid":"10242","time":"Aug 31, 2012 @ 7:58pm","epoch":1346442780,"text":"very beautiful graphics\r<br\/>solid gameplay\r<br\/>nice fitting music\r<br\/>\r<br\/>all in all, great game, nice Job!"},{"author_name":"raver","author_uid":"16468","time":"Sep 2, 2012 @ 8:42am","epoch":1346575020,"text":"Nice water effect. Great graphics."},{"author_name":"Pacifist Games","author_uid":"10510","time":"Sep 8, 2012 @ 6:18am","epoch":1347084780,"text":"Really enjoyed the music and graphics, but the levels were so unnecessarily large!\r<br\/>I got to the level where you must break three pieces of coral (The level with the shark) but the last thing wouldn't fly into the coral so I gave up...  :("},{"author_name":"alexandervrs","author_uid":"5234","time":"Sep 11, 2012 @ 1:34pm","epoch":1347370140,"text":"@Pacifist Games, unfortunately it is a known bug here but cannot fix atm due to the rules. However you can either guide the bacteria keys in small batches or try to wiggle around the player so the bacteria comes to the right side. Sorry for that :(\r<br\/>\r<br\/>Yes the stages were supposed to have more diversity, more gameplay additions and better layouts, but the time constraints killed our dreams. I think I did all the levels in around 2 hours and 1 hour playtesting them? Not enough time to make something as I wanted it really. :)"},{"author_name":"azurenimbus","author_uid":"12119","time":"Sep 17, 2012 @ 11:21pm","epoch":1347923760,"text":"Really nice mood, graphics and music. Very enjoyable experience overall. This game reminds me of another entry from this Ludum Dare, though the feeling is completely different: http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=11391\r<br\/>\r<br\/>Good job!"}],"images":["ld24\/5234-c427fe0aefb72443c7886355233646c5.jpg","ld24\/5234-85274194804388dbd41ee0b588b84c27.jpg","ld24\/5234-a8c55573496ba6ed094b4d456aaab137.jpg","ld24\/5234-2b3d4a97ff78b7c0b621425a66e328bb.jpg"],"links":[{"url":"https:\/\/www.wuala.com\/alexandervrs\/Public\/LudumDare\/Aqualution\/Aqualution1.0.1.0-win.zip","text":"Windows"},{"url":"https:\/\/www.wuala.com\/alexandervrs\/Public\/LudumDare\/Aqualution\/Aqualution1.0.1.0-linux.zip","text":"Linux"},{"url":"https:\/\/www.wuala.com\/alexandervrs\/Public\/LudumDare\/Aqualution\/Aqualution%20OST.zip","text":"Soundtrack"}],"metadata":{"g_key":"29690","g_author":"5234","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"29720","g_title":"Aqualution","g_status":"UCHK1","g_place":"36","g_commentcount":"36","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5234-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5234-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5234-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5234-shot3.jpg-eq-900-500.jpg"],"text":"You are an evolving newt in the ocean, try to survive and gain more experience in the dangerous depths.\r\nThis is your journey towards your final evolution.\r\n\r\nHow to Play:\r\n\r\nDepending on your LV (Level) it will determine what can you defeat or not.\r\nYou gain EXPerience as you eat fish, start from the small then on higher levels you can eat bigger\r\nBeing in LV1 is usually not desirable as you're pretty much prey, try to get to at least LV2 as quick as possible\r\nLV2, you start to become bigger and quicker, more of a predator but still not there, you cannot take out aggressive enemies just yet. You can push & launch loose rocks around though to your aid.\r\nLV3 is the max level and allows you to take on aggressive enemies, break specific obstacles and attack\/move faster.\r\n\r\nTo attack or eat enemies you'll need to use your Rush Attack (C key). You can Float up (X key) and in conjunction with the Up arrow key you can ascend faster and avoid fast direct enemy attacks.\r\n\r\nControls:\r\n\r\nArrow keys - Move\r\nX Key - Float Up\r\nC Key - Rush Attack\r\nF11 Key - Toggle Fullscreen mode\r\nEsc - Quit Game (Windows build)\r\n\r\nYou can access Easy Mode in the title screen by pressing \"E\", otherwise press any other key\r\nthan \"E\" to start the game in Normal Mode. In Easy Mode, there are extra health powerups and higher level enemies do not insta-kill you, it is not totally nerfed though so some people might enjoy this mode better. :)\r\n\r\nDeveloped by Alexander Vourtsis\r\nhttp:\/\/www.avibegames.com\r\nTwitter: @alexandervrs\r\n\r\nGraphics by BCS\r\nTwitter: @buttercupsaiyan\r\n\r\nMusic by Jack Darcy\r\nhttp:\/\/www.jackdarcy.com\r\n\r\n\r\nDue to time constraints, some game mechanics were not reused as much (e.g. rock), some of them not used to their full extent (e.g. crystals) to construct puzzles and problem-solving and some of what we had in mind -or base code- were not implemented at all.\r\nThere were a lot of plans for deeper gameplay mechanics, but that's what we could put out in 3 days as bug-free as possible, hey... this is Ludum Dare after all. ;)\r\n\r\nEDIT (09 Feb 2014): Fixed broken links, updated the Windows build to version 1.0.1.0 and added Linux build as well :)\r\n\r\nEnjoy!<\/p>","title":"Aqualution"}