Rainbow Morph by pwnmonkey

[raw]
made by pwnmonkey for LD24 (COMPO)
Kill enemy morphs to make them your allies!

Feedback

clavicarius
28. Aug 2012 · 18:12 UTC
More fun than I was expecting, once I understood the mechanic, and quite difficult. Enemies seemed to increase after death which was a surprising difficulty jump.

Something more than just the color in the background to indicate movement would go a long way. Felt like I wasn't moving in some moments.

I like the idea of collecting your enemies as armor, kind of has a Katamari Damacy feel to it. Lot's of potential!
tigerj
30. Aug 2012 · 04:44 UTC
threw a barrage of errors and then crashed in windows 7 64 bit. Something about Error calling finalizer closure. idk.
cobrajs
31. Aug 2012 · 00:09 UTC
I got some errors on the Zip file, couldn't unzip it in Linux.
tastive
31. Aug 2012 · 01:55 UTC
Definitely needs more of a concrete goal and a way to tell you're moving without enemies on screen, but an awesome concept. Procedurally generated baddies with various attacks based on your shape would make this an addictive-repeat play! Nice concept
Cracky
31. Aug 2012 · 01:56 UTC
Could use some texture on the background to indicate movement. The other thing it lacks is some sort of "Direction" to it. Even something as simple as a score counter would eb nice.
berareu
05. Sep 2012 · 10:25 UTC
The gameplay itself is pretty fun, but it really needs a goal, even something like, kill all the enemies. Good work though :)