Abstract Legends by DragonDrumstick

[raw]
made by DragonDrumstick for LD24 (COMPO)
Attempted to simplify a complex game like DotA or LoL as much as possible while still retaining some resemblance. Stripped out a whole bunch of features, and tried to keep the most basic elements.

The result was a single, 6-cell lane with 2 heroes fighting to take down each other's thrones in a turn based fashion.

Please take it for a spin. You can level up/evolve different parts of your body - hands will increase your damage, eyes will increase your attack range, body increases your toughness and HP regen, brains will increase your mana regen, and evolving your feet will increase your dodge chance.

It's in PHP (yeah... I know. I'm so sorry). I've uploaded a copy here for testing:
http://www.frozenlizardstudios.com/ludumdare/

Conclusion:
It was a really interesting exercise. I still think the resulting 'simplified' version is still too complex.

Also, building in the rules and the mechanics is one thing. Tweaking the simplified form till it becomes fun as well is another thing altogether. I wish I had more time to do that.
Still, I had a great time rushing through my first Ludum Dare compo! Thanks for organizing this! :)

Feedback

vede
27. Aug 2012 · 10:18 UTC
I won by just moving forward to the enemy throne then evolving attack over and over again, then using iron fist over and over again.
Crushenator
27. Aug 2012 · 11:45 UTC
Only having 48 hours is evident in this game but the basic gameplay elements would go great with some creature animations and stuff. Further development FTW.
YopSolo
28. Aug 2012 · 19:27 UTC
Fulltext game ^^
I like the idea, cool entry :)
chas
29. Aug 2012 · 14:40 UTC
Well done. Definitely brings to mind Progress Quest -- the ultimate reductio ad absurdum of RPG gameplay.
Zed
30. Aug 2012 · 16:59 UTC
Really cool idea. Broken as hell, but a cool idea.
Teknik
01. Sep 2012 · 18:20 UTC
ya the php is very annoying but great concept!!!