evolving by pjchardt
I used Unity 3.5 free edition. Code written in C#. For
audio I used audacity, recording myself with my mic. For images I used Gimp and Photoshop, cuz I only have Gimp on the laptop. I used Maya for the star and moon models in the game. I think that is pretty much it.
I used code from a couple examples on the unity forums, I have the links in the source where I used it. The code was how to do a fade with the GUI, and a basic example on jumping. This is my first compo entry, so I believe it is okay to use code from forums. If not let me know :)
audio I used audacity, recording myself with my mic. For images I used Gimp and Photoshop, cuz I only have Gimp on the laptop. I used Maya for the star and moon models in the game. I think that is pretty much it.
I used code from a couple examples on the unity forums, I have the links in the source where I used it. The code was how to do a fade with the GUI, and a basic example on jumping. This is my first compo entry, so I believe it is okay to use code from forums. If not let me know :)
| Web | http://www.kongregate.com/games/pjchardt/evolving |
| Source | http://ubuntuone.com/4DeI5LWWLbp2qQmca6EGTV |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=13158 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.45 | 132 |
| Audio | 2.78 | 240 |
| Fun | 2.98 | 275 |
| Graphics | 2.74 | 433 |
| Humor | 1.82 | 464 |
| Innovation | 3.95 | 24 |
| Mood | 3.04 | 176 |
| Theme | 3.79 | 71 |
However, I felt that the sound effects did not compliment the art style or music.
@everyone as I have commented before I appreciate all the feedback, it is a great way to see how others experience the game