Watery by aeveis
A sandbox-y game where you drag an amoeba-like thing to grow plants. It's not too difficult and I didn't get to add everything I wanted, but hope you like it!
There are 7 levels.
Tools used:
IDE: Flash Develop
Library: Haxeflixel
Art: Gimp
Sound/Music: OpenMPT
Levels: Tiled
Controls:
Use mouse to drag along border of watery.
If you need it: [] for Cheats
There are 7 levels.
Tools used:
IDE: Flash Develop
Library: Haxeflixel
Art: Gimp
Sound/Music: OpenMPT
Levels: Tiled
Controls:
Use mouse to drag along border of watery.
If you need it: [] for Cheats
Ratings
| Coolness | 49% | 1160 |
| Overall | 3.48 | 239 |
| Audio | 3.30 | 198 |
| Fun | 3.05 | 514 |
| Graphics | 3.50 | 259 |
| Humor | 2.08 | 512 |
| Innovation | 4.23 | 19 |
| Mood | 3.34 | 197 |
| Theme | 3.77 | 195 |
Because of this, the game feels less like a puzzle game and more like an exercise in frustration.
I think a better design philosophy here would've been to try and make a triangle grid and let the player drag their shape along that. Have a look at Mushroom 11 for a loose example of what I mean. Then you could smooth the edges a fair bit to hide the fact you're working on small triangles. I think that would've been both easier to build and more natural to play.
Well done!
Couldn't really figure out how dragging a certain part affected the rest of the body though, so some of the levels were solved more though trial and error than skills :P
Great entry!