Growth by Rellikiox

[raw]
made by Rellikiox for LD24 (COMPO)
To run the game:

Windows: download the exe and run it, or drag growth.love into Windows/love.exe (in the source code)
For other OS, go here https://love2d.org/, download a version of Love2D and drag growth.love into it.

You can download the whole project in the source link (click on the zip button)

It has some bugs, and is slow at times, so bear with it :D
The bugs include:
- Being able to clip through walls
- Being able to pick several nearby powerups
- Loading the wrong level
- Not spawning in the start position

I think the last one is the worst one, but it appeared very late in development, so I didn't have the time to fix it.

The game has 5 levels, but you can make your own and share them! To make a new level you must do the following:
- Create a new image with any image editor (the map will be 10 times the size of the image, so 1 pixel in the image -> 10 in the game).
- Use the following RGB colors to create the map:
+ ( 52, 52, 52) -> Wall
+ ( 0, 0, 0) -> Enemy
+ (100, 100, 100) -> Player
+ (255, 0, 0) -> Damage powerup
+ ( 0, 255, 0) -> Life powerup
+ ( 0, 0, 255) -> Speed powerup
+ (255, 0, 255) -> Goal
- Save the image on the maps/ folder, overwriting one of the existing ones (the maps are loaded in order, so when you finish level 2, level 3 is loaded)
- Make a zip with fonts/ libs/ maps/ sounds/ states/ textures/ conf.lua and main.lua (you can name it whatever you want) and change the extension from .zip to .love
- Drag your new .love file into you love2D executable.
- Enjoy your awesome level :D

Cheers.

Ratings

Coolness 59% 3
Overall 3.11 295
Audio 1.91 518
Fun 3.32 134
Graphics 2.41 556
Humor 1.57 550
Innovation 2.48 532
Mood 2.78 295
Theme 2.64 465

Feedback

lucasncv
27. Aug 2012 · 02:55 UTC
Challenging!
NedortGames
27. Aug 2012 · 03:19 UTC
Challenging but rather repetitive
Ragzouken
27. Aug 2012 · 10:55 UTC
I like the graphical style, but it'd be nice if the player/enemies were a bit different to the walls - I got confused a few times.
Zccc
27. Aug 2012 · 11:03 UTC
It was challenging at first, but then I discovered I could go trough walls!
madpew
27. Aug 2012 · 11:21 UTC
Some music would have been nice. Played to level 4. Some of the texts can't be read because its off screen and there are some spelling errors. But besides to that it's a nice little game. Well done.
bvanschooten
27. Aug 2012 · 11:30 UTC
Nice game. I nearly finished level 3. I like to play this again.
turkwise
27. Aug 2012 · 18:53 UTC
You pulled this off very well. I like that you can't just rush the levels.
thewiseguy99
27. Aug 2012 · 19:23 UTC
OK, I for one liked it. The mechanics are solid, powerups, enemies, damage, ect. Level 1's tutorial was a really nice touch. One thing, I started Level outside the level box. Overall very nice and something to use as a basis for future games.

Thanks Rellikiox.
kyyrma
27. Aug 2012 · 19:27 UTC
Simple but enjoyable!

As an suggestion, couldn't you make a .bat in the windows standalone folder that contained something like:

@echo off
start /B love.exe growth.love

Which would start the game directly? Not that there is much trouble in dragging the game file into love.exe, but it would add just that extra bit of polish!
🎤 Rellikiox
27. Aug 2012 · 19:38 UTC
I actually used a file like that during development, but left it out for release, because I forgot I had to release the source code and I didn't want the folder to be too crowded. I'll add it now.
josefnpat
27. Aug 2012 · 22:38 UTC
This game suddenly becomes very hard!
DaviDeMo
28. Aug 2012 · 11:27 UTC
It is only or...? I don't see the run.bat file O.o
Nickolai51
28. Aug 2012 · 13:51 UTC
Really tough, but as someone else said before, quite repetetive! Good Work though!
ratking
28. Aug 2012 · 19:38 UTC
I love the idea with the changing color of the player.
imef
28. Aug 2012 · 21:09 UTC
Is it normal if I get something with a rubber piggy?
🎤 Rellikiox
29. Aug 2012 · 11:28 UTC
DaveDeMo, yeah, I didn't update the downloadable file, it's now an executable.
imef, you probably executed love.exe, download it again and run growth.exe :D

Everyone, thanks for trying out my game!
raarlac
29. Aug 2012 · 15:29 UTC
I liked it! Died a lot of times on lvl 4 and rage quitted hahaha
CogComp
29. Aug 2012 · 19:03 UTC
Nice game. Got really hooked!
gnx
30. Aug 2012 · 18:45 UTC
Good aim controls on this one and thank you for fire on hold.
The level creation is a neat idea too.
I'd say the gameplay gets a bit samey though with all the enemies simply rushing you.
SFX
02. Sep 2012 · 01:16 UTC
It crashes for me immediately on Linux x64. :(
EnigmaBlade
03. Sep 2012 · 17:24 UTC
A great game! I like the simple graphics, although it's hard to tell what powerups you have picked up based on color alone. The audio was also good, but a little bland. The shooting sound got annoying and was a little bit too loud. I also came across a few bugs: resetting the level can spawn you in different areas, sometimes in the middle of a group of enemies or outside the stage, and some powerups would disappear when you picked one up that isn't in the group of three. Besides all that, it's a great and challenging game!
Josh @ Dreamland
07. Sep 2012 · 03:22 UTC
Biggest peeve from this game is the random spawn; sometimes I spawn in the middle of 1,000 enemies, sometimes I spawn outside the level. Cleared the whole game (assuming there's no hidden exit to level five), wish there were an ending screen. I'd take an ending screen over a title screen with a "play" button any day.
SecondDimension
17. Sep 2012 · 21:10 UTC
I liked the top-down gameplay, the idea of choosing only 1 evolution was cool too