Growth by Rellikiox
To run the game:
Windows: download the exe and run it, or drag growth.love into Windows/love.exe (in the source code)
For other OS, go here https://love2d.org/, download a version of Love2D and drag growth.love into it.
You can download the whole project in the source link (click on the zip button)
It has some bugs, and is slow at times, so bear with it :D
The bugs include:
- Being able to clip through walls
- Being able to pick several nearby powerups
- Loading the wrong level
- Not spawning in the start position
I think the last one is the worst one, but it appeared very late in development, so I didn't have the time to fix it.
The game has 5 levels, but you can make your own and share them! To make a new level you must do the following:
- Create a new image with any image editor (the map will be 10 times the size of the image, so 1 pixel in the image -> 10 in the game).
- Use the following RGB colors to create the map:
+ ( 52, 52, 52) -> Wall
+ ( 0, 0, 0) -> Enemy
+ (100, 100, 100) -> Player
+ (255, 0, 0) -> Damage powerup
+ ( 0, 255, 0) -> Life powerup
+ ( 0, 0, 255) -> Speed powerup
+ (255, 0, 255) -> Goal
- Save the image on the maps/ folder, overwriting one of the existing ones (the maps are loaded in order, so when you finish level 2, level 3 is loaded)
- Make a zip with fonts/ libs/ maps/ sounds/ states/ textures/ conf.lua and main.lua (you can name it whatever you want) and change the extension from .zip to .love
- Drag your new .love file into you love2D executable.
- Enjoy your awesome level :D
Cheers.
Windows: download the exe and run it, or drag growth.love into Windows/love.exe (in the source code)
For other OS, go here https://love2d.org/, download a version of Love2D and drag growth.love into it.
You can download the whole project in the source link (click on the zip button)
It has some bugs, and is slow at times, so bear with it :D
The bugs include:
- Being able to clip through walls
- Being able to pick several nearby powerups
- Loading the wrong level
- Not spawning in the start position
I think the last one is the worst one, but it appeared very late in development, so I didn't have the time to fix it.
The game has 5 levels, but you can make your own and share them! To make a new level you must do the following:
- Create a new image with any image editor (the map will be 10 times the size of the image, so 1 pixel in the image -> 10 in the game).
- Use the following RGB colors to create the map:
+ ( 52, 52, 52) -> Wall
+ ( 0, 0, 0) -> Enemy
+ (100, 100, 100) -> Player
+ (255, 0, 0) -> Damage powerup
+ ( 0, 255, 0) -> Life powerup
+ ( 0, 0, 255) -> Speed powerup
+ (255, 0, 255) -> Goal
- Save the image on the maps/ folder, overwriting one of the existing ones (the maps are loaded in order, so when you finish level 2, level 3 is loaded)
- Make a zip with fonts/ libs/ maps/ sounds/ states/ textures/ conf.lua and main.lua (you can name it whatever you want) and change the extension from .zip to .love
- Drag your new .love file into you love2D executable.
- Enjoy your awesome level :D
Cheers.
Ratings
| Coolness | 59% | 3 |
| Overall | 3.11 | 295 |
| Audio | 1.91 | 518 |
| Fun | 3.32 | 134 |
| Graphics | 2.41 | 556 |
| Humor | 1.57 | 550 |
| Innovation | 2.48 | 532 |
| Mood | 2.78 | 295 |
| Theme | 2.64 | 465 |
Thanks Rellikiox.
As an suggestion, couldn't you make a .bat in the windows standalone folder that contained something like:
@echo off
start /B love.exe growth.love
Which would start the game directly? Not that there is much trouble in dragging the game file into love.exe, but it would add just that extra bit of polish!
imef, you probably executed love.exe, download it again and run growth.exe :D
Everyone, thanks for trying out my game!
The level creation is a neat idea too.
I'd say the gameplay gets a bit samey though with all the enemies simply rushing you.