Fire Frog by Jungorend
This was a great competition! While Internet was lost due to a storm on the latter half of the competition, (and as such the levels are poorly made), this is much more of a game than my last entry. We're very proud of it.
The concept is simple, you need to open all the gates to get to the next level. You can only open a gate by firing bullets of the same element as that of the gate. You change elements by getting hit by enemies.
X-> Fire
Space-> Next Level
Squirrel->Earth
Bird->Water (Yeah, I don't know either)
Fire->Fire
The purple things are health, everything else are enemies of different elements.
The programming was done in Java with LWJGL and slick-util, and the art in Photoshop. The music was done in Finale Notepad. It was a two person team.
Hope you enjoy!
EDIT:
Removed the Linux/Mac versions, as I have no way to actually test it for the errors people have been having. Apologies to those who wasted their time.
The concept is simple, you need to open all the gates to get to the next level. You can only open a gate by firing bullets of the same element as that of the gate. You change elements by getting hit by enemies.
X-> Fire
Space-> Next Level
Squirrel->Earth
Bird->Water (Yeah, I don't know either)
Fire->Fire
The purple things are health, everything else are enemies of different elements.
The programming was done in Java with LWJGL and slick-util, and the art in Photoshop. The music was done in Finale Notepad. It was a two person team.
Hope you enjoy!
EDIT:
Removed the Linux/Mac versions, as I have no way to actually test it for the errors people have been having. Apologies to those who wasted their time.
| Windows | http://www.mediafire.com/?htms08k2h2cep5c |
| Source | http://www.mediafire.com/?fnmyx4mzj9wstc9 |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=4392 |
Ratings
| Coolness | 39% | 742 |
| Overall(Jam) | 2.75 | 183 |
| Audio(Jam) | 2.86 | 120 |
| Fun(Jam) | 2.31 | 212 |
| Graphics(Jam) | 3.00 | 157 |
| Innovation(Jam) | 2.63 | 166 |
| Mood(Jam) | 2.54 | 159 |
| Theme(Jam) | 2.27 | 197 |
:(
can you fix this?
Oh, it does change the title of the window to "Level: 1: Are you ready?" before not doing anything anymore.
That's a very interesting concept! It was fun trying to dodge the different projectiles so that the character wouldn't swap elemental powers before shooting the right gate. I did notice that it was much easier to shoot by holding down the x key than by tapping it (I think you've got a cooldown for it that only counts down when it is pressed? If so, you should probably change it to always cooldown until ready even if the key isn't pressed)
A fun concept and it was well executed! With some more polish this could be an exceptional game, keep going with it! Post-jam updates please! :)
The black screen without notice about pressing the space key is a very bad point, most of the people coming here won't test your game further.
To change element sometime hiting bullets was not enough, I had to hit enemies themself which make them dissapearing. I eventually finished with a lock situation : no more birds and a closed blue game. In this case you should trigger some gameover sequence or spawn new bird so the player can finish the level.
Nice music(s) ( Dont know why but it switches music every game and not every level ) and nice graphics too.
With these issues fixed this would certainly be a very entertaining game, so good job!