Place of Origin by evilseanbot
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Programming, Art, Sound, Design by Sean Musgrave
Art, Sound, Design by Chris Musgrave
Voices by Nicholas "Eeyore" Page.
Follow me on twitter if you do that sort of thing: @evilseanbot
Programming, Art, Sound, Design by Sean Musgrave
Art, Sound, Design by Chris Musgrave
Voices by Nicholas "Eeyore" Page.
Follow me on twitter if you do that sort of thing: @evilseanbot
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.93 | 155 |
| Audio(Jam) | 3.19 | 84 |
| Fun(Jam) | 2.80 | 147 |
| Graphics(Jam) | 2.68 | 190 |
| Humor(Jam) | 2.20 | 137 |
| Innovation(Jam) | 3.00 | 103 |
| Mood(Jam) | 3.63 | 24 |
| Theme(Jam) | 1.73 | 250 |
However, there were some technical issues that bothered me, like seams in the artwork, etc. The movement feels really good once you are moving fast, but it's so frustratingly sluggish when you start moving. I wish the minimum speed was just tuned up a bit.
I don't really see the "Evolution" theme in here at all.
The horse is fun to jump with, but there's nowhere to really let loose. I wish there had been some longer stretches where I could just jump over stuff.
Don't really see how it ties into evolution.
Enjoyed it, very relaxing.
Juaxix: Green screen? It ends on a black screen after a thank you message on every machine I've tried it. If you got the thank you message than that's that :)
Desi: Not sure what you meant by seaming problems? If you're talking about the lines on the horses body parts, they're supposed to be there, he's made of paper!
Switchbreak: You can get on top of the Plateau. Think about imagining that the building blocking the way isn't there.
To people asking about how it fits the theme - To me it speaks very powerfully about something that I think about evolution. About how our instincts and bodies are in many ways mismatched in time. But if you need how it relates to the theme explained to you, that means that there was it wasn't really communicated to you in the game, so I deserve your low rating in Theme. Hopefully next game we'll really successfully vulcan mind-meld? :)
The animation of the horse is quite funny, he seems to run as if he has 4 human legs .
Only one small gripe really, which is that the glass breaking sound is painful to the ears. Played with headphones on and it made me cringe.
A bit slow on my computer so I don't get into controls and such but I can tell you I love the animation on the horse! But what happened with the waterfall? I looked better in the 2nd blog post.
Thank you evilseanbot.
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
But good game nevertheless, very entertaining.
Good points : humour & music.