No Hope In Hell by team_disposable
No Hope In Hell is our Ludum Dare entry.
We made a game. It is called "No Hope in Hell". You are a devil. You can kill other denizens of hell, and some you can become. You have one goal - escape hell. You have no hope in hell.
It is our first ludum dare game. In fact, it is our first game. It is much shorter then intended. We had an awesome time making it. These two facts are probably not unrelated. And if you are the kind of person who enjoys hastily put together hell-themed metroidvanias, then please enjoy our sweet, glorious mess. The music is by SB. I am aware hell is probably less pink/mauve. Comments!
We made a game. It is called "No Hope in Hell". You are a devil. You can kill other denizens of hell, and some you can become. You have one goal - escape hell. You have no hope in hell.
It is our first ludum dare game. In fact, it is our first game. It is much shorter then intended. We had an awesome time making it. These two facts are probably not unrelated. And if you are the kind of person who enjoys hastily put together hell-themed metroidvanias, then please enjoy our sweet, glorious mess. The music is by SB. I am aware hell is probably less pink/mauve. Comments!
| Web | https://team-disposable.itch.io/no-hope-in-hell |
| Windows | https://team-disposable.itch.io/no-hope-in-hell |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=91303 |
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 2.58 | 1082 |
| Audio(Jam) | 2.48 | 636 |
| Fun(Jam) | 2.27 | 1080 |
| Graphics(Jam) | 2.85 | 821 |
| Humor(Jam) | 2.15 | 675 |
| Innovation(Jam) | 2.27 | 1035 |
| Mood(Jam) | 3.06 | 579 |
| Theme(Jam) | 2.28 | 1061 |
Well done!
I had been using Unity for some time and I could give you some tips if you don't mid:
-Fix the phisics. Specially gravity.
-Remember to set the friction with de walls and other enemies to 0 or your Rigidbodies will get stuck as long as you apply an horitzontal force to them.
And that is pretty much everything. Keep it up, I'm willing to see your next project at the next Ludum Dare!
Also, we had a whole bunch of shapeshifting - the code is there to change in to all of the different creatures you see and few more we have graphics for but no animations - but I didn't quite budget for the amount of time required to make the actual levels. Rookie mistake!
Too bad there was no relation to the theme in this version, but I like the atmosphere in the game a lot, and would like to see more of it! The current version is fun, if a little too hard. XD You guys weren't joking when you said "No Hope In Hell"!
Camera scrolling was really confusing and stressful, looking from one side to the other should have a smoother transition.
The game needs to be more polished but it's pretty cool that you did this on your first LD! :-)
cheers!