Fish Selection by Cigi
Story telling about a fish and a a bigger one. You will grow up and eat a lot of plankton, but with a cute looking.
Really straightforward, but finish the game without one dead is really hard.
Timelapse (french voice) : https://vimeo.com/48727712
Really straightforward, but finish the game without one dead is really hard.
Timelapse (french voice) : https://vimeo.com/48727712
| Windows | http://www.alineaire.fr/Fishy.rar |
| Web | http://www.alineaire.fr/games/Fish/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=13873 |
Oh and what did you for 2d in unity? Did you just write your own code or use 3rd party stuff? I'd like to do 2d in unity but it's been tough for me so far.
We had a music, but we didn't have enough time to put it in... The last scene has been made in last, so we didn't really test it. I was worry because i didn't add an info like "don't forget that you can use SPACE to fight !". For the top/down part I wanted to do something like in VVVVVV when you have to avoid enemies. Well, it was a bad imitation obviously :)
Everything is plane with shader Transparent in 3D object. Before this game, I also made a game with 2D Gui, and it's not so bad. But i prefer 3D object with planes, it's better to control objects with animations, shaders and stuff like that.
I coded everything yay :) I'll add a video of my chronolapse asap.
Great gag with the growing screen-size. Prompts are simple and efficient. nice work!
Also, it's "Fish eat plankton", plankton doesn't have a plural. You can make the 3d-text "sharp" by increasing its size, but decreasing the font-size in the inspector.