Caveman's Quest for Food by jfroco

[raw]
made by jfroco for LD24 (JAM)
This is yet another retro style one button game with 16x16 sprites.

You are a caveman in quest for food.

Instructions: Press enter to start (or touch the screen in Android)
During game press space (or touch in Android) to change direction.

I wanted to create a new gameplay mechanic using just one button or touching the screen.

Made in 48 hrs using:

Game Maker Studio Beta
Paint.net
SFXR
Beatcraft

(I did make a game in less than 48 hours, unfortunately I couldn't submit it because I run out of time.

I wasted friday night and saturday working in a gameplay that doesn't work very well and it wasn't funny at all.

On sunday I had only 5 to 6 hours to put together a new game mechanic, and finished a couple of hours after deadline, so I submit it to the Jam)

Ratings

Coolness 55% 3
Overall(Jam) 3.19 108
Audio(Jam) 2.56 147
Fun(Jam) 3.41 51
Graphics(Jam) 2.96 163
Humor(Jam) 2.48 108
Innovation(Jam) 2.93 116
Mood(Jam) 2.65 146
Theme(Jam) 2.37 179

Feedback

ben657
28. Aug 2012 · 10:23 UTC
Love the idea, just a little repetitive... might be the music, but still, very good!
UndergroundPixel
29. Aug 2012 · 03:51 UTC
Great game! Definitely one of the best I've played so far. Simple and elegant. Consider working on this more post-jam and adding more levels, power-ups, enemies, etc.
CataclysmicKnight
29. Aug 2012 · 03:51 UTC
Nice job making it a one button game! And cute graphics btw :)
UndergroundPixel
29. Aug 2012 · 03:52 UTC
Great game! Definitely one of the best I've played so far. Simple and elegant. Consider working on this more post-jam and adding more levels, power-ups, enemies, etc.

However, I didn't feel that it followed the theme at all...
gbellgames
29. Aug 2012 · 03:53 UTC
I was having fun playing the game... and then it finished too quickly!

Come on man, you were making this in GM Studio, you could churn out a billion of levels in a couple of hours by just creating new "Rooms" :D

Jokes aside, I found the game very charming and I was really enjoying it, shame it was so short. Its amazing how simple but well thought games can really be so good.

But the theme here is lacking... where's evolution?
rhysvdw
29. Aug 2012 · 03:56 UTC
Cute. It's a tad frustrating but the graphics are nice.
mes
29. Aug 2012 · 04:02 UTC
Considering you did this in 5-6 hours this is an admirable little game. I found it quite fun to time the turning and make my way through the levels. For improvements, i would say more detailed / larger levels, and the introduction of new mechanics.

Good work.
🎤 jfroco
29. Aug 2012 · 17:43 UTC
Hi all. Thank you very much for your feedback. This weekend I will try to make a post-compo version: more levels, more enemies, new mechanics (I hope) and better music. Good luck to all!!!
darkstarmatryx
30. Aug 2012 · 01:25 UTC
Good game, but couldn't keep my interest. Just felt like there wasn't anything important to do.
brita_
04. Sep 2012 · 11:15 UTC
Great game :-D
I loved the evolution theme as well as the evolution in game mechanics. This is one of my favorites so far.
patrickgh3
05. Sep 2012 · 05:41 UTC
I liked the gameplay mechanic and levels. Pretty good for 5-6 hours. More levels would have been great, but the ones there so far were pretty balanced. Then again, maybe with more levels, you need more new gameplay elements, or else it would get repetetive. Regardless, I had fun with the game.
sev_inf
05. Sep 2012 · 05:51 UTC
Great one button game (special thanks for Android version).
free_napalm
06. Sep 2012 · 16:43 UTC
Very fun game, with a great working minimalist mechanic.
More levels would have been great, but would have needed more gameplay elements (items for example).
thewiseguy99
07. Sep 2012 · 19:57 UTC
Nice little game. Cute graphics and concept. Great start, you have something to build on here. Well done.
hgcummings
08. Sep 2012 · 10:18 UTC
This was brilliant. Really reminiscent of lots of early nineties games in terms of graphics and difficulty, but with a uniquely simple gameplay mechanic. Everything about it, from the sound effects to the level design, was really perfectly judged. The only thing I would change would be to add more levels!
pansapiens
15. Sep 2012 · 06:13 UTC
Great gameplay, well suited to mobile. Drum background music was effective but maybe a slightly longer loop would be good. Sure, there's only a few levels, but the basic format & tutorial style addition of features each level was well executed ... I'd quite like to see this 'finished' and released. (Minor gripe: on Android Back button does nothing. Could be something Game Maker Studio should do better by default).
KevinWorkman
16. Sep 2012 · 23:06 UTC
Cute little game. Everything works great on my phone. Could use more polish, but great work for just a few hours!
nuria
17. Sep 2012 · 17:14 UTC
Very good concept, I think the big level (3rd?) had some design flaws which made it unnecessarily frustrating, but overall pretty solid!