Battle Arena Evolution! by Markavian
Battle Arena Evolution, presesnted by mkv25.net games. Ludum Dare 24 Competition Entry - Theme: Evolution.
Entrant: Markavian, aka John Beech. (Release r1)
Produced within 48 hours over the wekend of 26th/27th of August 2012.
Tools
Competion rules - all artwork, sound, and music were created by myself (Markavian) using publically available tools.
Many thanks to the respective authors and companies behind the software:
Music: Audacity, drum beat recorded on cider can.
Sound Effects: Audacity, microphone, my voice, and that cider can.
Graphics: Paint Shop Pro 7, Flash CS5
Compiler / Language: Haxe NME
IDE: FlashDevelop
Operating system: Windows 7
If you have Haxe NME, it should build for cpp and mobile. Exploring those options shortly.
Entrant: Markavian, aka John Beech. (Release r1)
Produced within 48 hours over the wekend of 26th/27th of August 2012.
Tools
Competion rules - all artwork, sound, and music were created by myself (Markavian) using publically available tools.
Many thanks to the respective authors and companies behind the software:
Music: Audacity, drum beat recorded on cider can.
Sound Effects: Audacity, microphone, my voice, and that cider can.
Graphics: Paint Shop Pro 7, Flash CS5
Compiler / Language: Haxe NME
IDE: FlashDevelop
Operating system: Windows 7
If you have Haxe NME, it should build for cpp and mobile. Exploring those options shortly.
Ratings
| Coolness | 51% | 3 |
| Overall | 3.14 | 280 |
| Audio | 3.11 | 149 |
| Fun | 2.82 | 359 |
| Graphics | 3.25 | 243 |
| Humor | 3.50 | 49 |
| Innovation | 2.86 | 364 |
| Mood | 2.79 | 289 |
| Theme | 3.18 | 260 |
The twist in the anecdote is most apt, though, for assimilation in the fable depicted here is achieved through submission and genocide. It is a sad tale that should teach us well, as the desire for mindless extermination of lesser species is an inflexible property of the less evolved parts of our brains.
Interesting concept. The queue wasn't that obvious at first. Sound effects work well. Would love to see a postmortem with your impressions of NME.
RE: combat - ashearer, turnip, TobiasNL, I think having a unique ability per creature rather then just a standard hit attack would have made the game much better. Its my first time making a combat style game, and I didn't know how to mix up the action, but that's definitely something I'll look into next time.
Thanks for the great feedback guys!
Love the "Will it blend" style evolution too. If this doesn't get a high humor score, people are out of their minds.