Disdain by The Salt

[raw]
made by The Salt for LD35 (JAM)
You are a plain spiked ball in a world of shape-shifting robots, forcing you to fight to the death in an arena for your lack of shape-shifting abilities. Show them what you're made of.

Controls:
WASD: Movement
Space + WASD: Ball dashes in direction of key being held.
Space: Ball dashes in camera relative forward.
Hold LMB: Deploy Spikes
Esc: Pause

Made in 48 Hours by Gary Hatfield(Programming, Music, Design) and Georgino Pastrani(Art).

This is my first Ludum Dare (and first released project), I didn't get to polish the game as much as I would have liked, but I sincerely hope you enjoy the game!

Twitter: https://twitter.com/StealThyPie
Georgino's Blog: https://plus.google.com/communities/115039488226000487666

Ratings

Coolness 78% 2
Overall(Jam) 2.83 918
Audio(Jam) 2.53 624
Fun(Jam) 2.62 921
Graphics(Jam) 3.80 283
Innovation(Jam) 2.79 763
Mood(Jam) 2.70 827
Theme(Jam) 2.41 1037

Feedback

Dooskington
19. Apr 2016 · 02:11 UTC
Cool graphics! I was having trouble even doing anything, though. I tried for a while but couldn't propel myself onto the enemies.
zaywolfe
19. Apr 2016 · 02:13 UTC
Really cool
Dante2001
19. Apr 2016 · 02:13 UTC
good idea, needs polish and easier gameplay/controls
Hankenstien
19. Apr 2016 · 02:15 UTC
I liked the mood you set with the look and music, but I couldn't hit any of the guys. :{
EighthNote
19. Apr 2016 · 02:15 UTC
The movement feels really good! It could have used some health and damage indicators, though
EthanBierlein
19. Apr 2016 · 02:18 UTC
The music is somewhat repetitive after a while, and I couldn't seem to actually hit the enemies, but the concept is very interesting, and it'd be cool to see it expanded on in the future.
Wisedawn
19. Apr 2016 · 02:20 UTC
Incredible potential, though at the moment needs a lot of polish to truly shine.
fenwick
19. Apr 2016 · 02:20 UTC
The art was really cool, wish the gameplay had some more depth, though and was easier to control.
SgtBursk
19. Apr 2016 · 02:21 UTC
Very neat. Really liked the shifting shadow effect on the arena. Couldn't manage to kill a bot though :(
jofra
19. Apr 2016 · 02:21 UTC
Very Cool Mood! I was having trouble doing anything, the camera was too sensitive :S i could hardly play.
TriSquare
19. Apr 2016 · 02:21 UTC
I had trouble doing anything, in this game
David Cookie
19. Apr 2016 · 02:24 UTC
The idea and visuals are really cool! Love this little blur effect around the ball. It's difficult to do anything though but it's really fun to just move and transform ^^ I would love to see a fast racing game interrupted by arenas with this concept. Just some tweaks, and it could be a great game. You definitely have some potential, especially for a 1st jam!
RanikoGames
19. Apr 2016 · 13:31 UTC
Cool graphics and great music. Maybe if the level was closed and the camera wasn't so quick the game could be ever better. Great work and keep working in Disdain!
Seth_senpai
19. Apr 2016 · 13:35 UTC
I like the idea of a nice almost physics based arena fighter, but I was for some reason unable to beat the enemy and the enemy couldn't kill me either. Using sfx will provide your player with more feedback into what they are doing. The graphics are basic but well thought out and fit nicely together. Good effort!
FatalFemalesVideogameFactory
19. Apr 2016 · 13:39 UTC
wow! nice job! It's really hard playing :( I looking for an life-indicator. I think that the sensitive of the camera may can be a problem :(
EdoMiyamoto
19. Apr 2016 · 13:39 UTC
Innovative game, unfortunately I wasn't able to hit a single ennemy and finished at the bottom of the map :(
It's good looking and has potential to become something
FatalFemalesVideogameFactory
19. Apr 2016 · 13:39 UTC
wow! nice job! It's really hard playing :( I looking for an life-indicator. I think that the sensitive of the camera may can be a problem :(
Darenn
19. Apr 2016 · 13:40 UTC
Congratulations to both of you for this good game ! It was hard to destroy en enemy and the music is quickly annoying I found. I found a little bug I think... I managed to go out of the arena, and I fell into the limbs for eternity.. :p
OveRMolo
19. Apr 2016 · 13:53 UTC
I think the fights are a little bit tricky but the game it looks like really cool.
Andrea
19. Apr 2016 · 13:55 UTC
Nice game! I like how it feels to jump around to kill those enemies and dodge their bullets.
You have to face wherever you want to go then press space to jump there (it was confusing at first, but it does work).
Need some polish, but averal a great idea!
Good job!
Cole and Jordan Studios
21. Apr 2016 · 01:01 UTC
So it was fun but I couldn't figure out what the objective was and I just kept dying. Graphics are well done indeed. Nice job.
Freank
25. Apr 2016 · 13:20 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
kleinzach
28. Apr 2016 · 22:56 UTC
Neat looking game, but I couldn't make any progress.
Rock Eaters
01. May 2016 · 20:09 UTC
great graphics and potential if you polishe it a little