Cube Shift by TriSquare

[raw]
made by TriSquare for LD35 (JAM)
Controls:

a to move left
d to move right
space to jump

The further left you go the smaller you get. You do this to fit underneath objects.

You avoid spikes and lasers

Ratings

Coolness 52% 3
Overall(Jam) 2.92 851
Audio(Jam) 1.96 694
Fun(Jam) 2.60 935
Graphics(Jam) 2.64 906
Humor(Jam) 2.00 726
Innovation(Jam) 2.96 622
Mood(Jam) 2.43 950
Theme(Jam) 3.38 514

Feedback

swimminginlava
19. Apr 2016 · 01:24 UTC
Broken, freezes after a few seconds of gameplay on Firefox and Chrome.
treegemmer
19. Apr 2016 · 01:27 UTC
Seems to crash and reload.
TTFTCUTS
19. Apr 2016 · 01:30 UTC
Currently unplayable - unresponsive for a few seconds, then reloads.
Powersource
19. Apr 2016 · 01:32 UTC
After loading I only get a green screen and a fps meter in the corner. (in chrome)
Foxtacy
19. Apr 2016 · 01:33 UTC
I like this! it's a very good take in the run style :D and i really enjoy the transitions!

Missed a song though :C
namrog84
19. Apr 2016 · 01:34 UTC
crashes and reloads?
BitDare
19. Apr 2016 · 01:46 UTC
Impressive and difficult. I like the mechanics.
TnT
19. Apr 2016 · 01:51 UTC
I hereby commission you to redesign all websites loading animations. 5/7, would play this game for just the loading animation - great bonus that the gameplay is good too!
Flamanis
19. Apr 2016 · 01:53 UTC
Lasers not visible on web with Chrome. Causes death without knowing why.
d3garcia
19. Apr 2016 · 01:53 UTC
It is a cool entry but I didn't understand the perspective of the cube when going left and right.
fenwick
19. Apr 2016 · 01:54 UTC
Very cool, I'm really impressed this is a threejs game. The logo is extremely awesome, too.
Ampera
19. Apr 2016 · 01:59 UTC
Works fine for me on chrome, windows 7, i7-4790k with a GTX970

It's a confusing, hard to control, fun game. I enjoyed playing it, but the game was hard to control. This is the cardinal sin of a lot of games and making it a feature was fun, but frustrating due to often unfair deaths. Sorta like castlevania.
LudumAnthony
21. Apr 2016 · 23:15 UTC
Nice loading transition thing, very eye catching. The menu should have a better indicator so you can see what option is selected, and you should be able to see your score before selecting submit score. Otherwise a fun game, would have been great put to music.
MiniBobbo
22. Apr 2016 · 02:17 UTC
I had some strangeness in Chrome that made it unplayable. I wasn't able to jump more than a little hop, and the hitboxes were actually much larger than was displaying on the screen. The idea was very cool though and like others have commented, the loading screen is awesome!
Garris
23. Apr 2016 · 21:34 UTC
Solid runner. I recommend making every play start with the slowly lowering ceiling as it almost immediately explains the mechanic, and gives you a moment to compose yourself before the game starts throwing death at you.
gilead
24. Apr 2016 · 20:27 UTC
I like how the levels change, and the sense of urgency it creates in me while playing.
jdmazz
02. May 2016 · 12:23 UTC
Worked for me on Firefox.