deevo by TheSheep

[raw]
made by TheSheep for LD24 (COMPO)
The OSX and Linux versions require Python 2.7 and PyGame installed. (http://python.org http://pygame.org)

Ratings

Coolness 42% 691
Overall 2.70 526
Fun 2.42 546
Graphics 4.42 12
Humor 2.95 129
Innovation 2.04 678
Mood 2.86 257
Theme 2.71 444

Feedback

Perry
27. Aug 2012 路 01:55 UTC
Awesome art mate. Wouldn't run on my computer for some reason, but it looks great.
Perry
27. Aug 2012 路 02:00 UTC
Got it working, probably should have waited for that before I posted. Looks good. Gameplay seems OK. Controls are lackluster though so I couldn't get much out of it.
馃帳 TheSheep
27. Aug 2012 路 09:25 UTC
Could you elaborate on what you mean by "lackluster controls"? I didn't have any problems, so I'm wondering. Is there a lag? They don't work every time? You just don't like them?
fruitfly
27. Aug 2012 路 16:43 UTC
I love the graphics. Could use some minimal sound to make it even better.
Robotic
27. Aug 2012 路 16:46 UTC
Really nice art indeed
Brassawiking
27. Aug 2012 路 17:17 UTC
Excellent art style. A bit unbalanced when you are advancing. If you moved to aggressive, too many will appear and you can't stop them because you stand still when you fire. Being able to move and fire at the same time would have helped a lot.
馃帳 TheSheep
27. Aug 2012 路 17:34 UTC
If you could move while firing, there would be no reason to take your hand from the trigger ever...
Vordux
27. Aug 2012 路 17:40 UTC
Some low FPS on my machine for some reason, also a lack of sound.

The art is really good though, I can see you have a pretty good and unique style.
Brassawiking
27. Aug 2012 路 17:50 UTC
Overheat-bar, recharge, etc. There is always a way to make the player keep off the trigger
馃帳 TheSheep
27. Aug 2012 路 18:12 UTC
True that, I will have to think about it next time :)
hgcummings
27. Aug 2012 路 18:49 UTC
Really nice artwork. Some similarly quirky music & SFX would have been good. Obviously a very simple game at the moment, but it's a great start.
csanyk
29. Aug 2012 路 05:30 UTC
I really liked the art style. No sound. It wasn't difficult, but it was pretty humorous. You could keep going with this and turn it into something fun on mobile OS or a facebook game.
dr_soda
29. Aug 2012 路 13:46 UTC
Surprisingly difficult little game, but with a very fun set of artwork. The part where you must stand still while firing is problematic, but mostly because of the inertia effect that causes your little guy to get off to a very slow, ponderous start whenever he starts to walk.

I think if you dialed down that inertia somewhat it would be less crazy difficult.
Aceria
30. Aug 2012 路 21:30 UTC
Art looks sweet, but gameplay was a bit lacking. Controls felt a bit rough, but it was still quite enjoyable.
Could've benefited a lot from some music and sound effects. Definitely a 5* for the graphics.
ramoncb
30. Aug 2012 路 23:53 UTC
Pretty cool graphics! ;)
amidos2006
31. Aug 2012 路 09:28 UTC
amazing graphics :)
JaJ
01. Sep 2012 路 13:25 UTC
Charming style. I didn't really get why I died at first, since the food hadn't touched me, so I thought perhaps I should avoid the normal food as well. Only then I realised I wasn't allowed to let any of it go through. Once I realised that, the game finally made sense. (apart from the fact that I still had to zap living food.)
marudziik
08. Sep 2012 路 00:49 UTC
Great graphics and pretty playable, although very fast it becomes really hard, mostly because the hero moves kinda slow. But while it's difficult, the art itself (and the way you use it) makes it a great experience. Your post-mortem is really great, too! Awesome entry!