GiRL2501 by braingale
a collaboration between John Sandoval, mooosh, Jack Sanders(BlueSweatshirt), and PostPre, of http://braingale.net
play as a smokin hot tsundere shoujou on her journey to teach a self-autonomous cyber lab AI what being sexy's really all about B)
~how to play~
WASD - move
LMB - shoot
RMB - overdrive
Collect injectors to mutate your shots in neat ways!
Using overdrive shots will turn your heart black. You can only overdrive if your heart is colored!
~known bugs~
-player can get trapped in a room with no way out (very rare)
-enemies sometimes spawn as inactive
!!NOTE!!
It has been reported that this game runs well under WINE, if you're not on Windows and still want to play the game, definitely try that out.
play as a smokin hot tsundere shoujou on her journey to teach a self-autonomous cyber lab AI what being sexy's really all about B)
~how to play~
WASD - move
LMB - shoot
RMB - overdrive
Collect injectors to mutate your shots in neat ways!
Using overdrive shots will turn your heart black. You can only overdrive if your heart is colored!
~known bugs~
-player can get trapped in a room with no way out (very rare)
-enemies sometimes spawn as inactive
!!NOTE!!
It has been reported that this game runs well under WINE, if you're not on Windows and still want to play the game, definitely try that out.
| Windows | http://mooosh.decidel.net/ludum/girl.rar |
| Soundtrack | http://soundcloud.com/postpre/sets/girl2501/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=16579 |
Ratings
| Coolness | 46% | 618 |
| Overall(Jam) | 3.49 | 52 |
| Audio(Jam) | 3.89 | 19 |
| Fun(Jam) | 3.33 | 60 |
| Graphics(Jam) | 4.43 | 15 |
| Humor(Jam) | 2.54 | 100 |
| Innovation(Jam) | 2.64 | 164 |
| Mood(Jam) | 3.24 | 63 |
| Theme(Jam) | 2.93 | 108 |
I think the explosions were too loud for a game where everything could be exploding all the time.
I spotted a bug, though: My projectiles collide with the bottom end of the wall. So when I stand in front of a wall, I don't even shoot.
:)
I don't find the game very related to the theme, and the explosions hurting you from so far or the bullets blocked by the bottom of the walls are a bit of a funkiller.
Anyway, the game is fun but may lack some kind of goal to keep you playing for a long time.
I'm not sure if there was an end-goal, but slowly tormenting the AI was enough to keep me happy.
As others have said, the graphics and UI are excellent, and the audio work is amazing.
Can I only attack robots/drones if they are active? I'd often fire at one repeatedly and nothing would happen. That's the only thing that stood out as odd.
The pacing of the AI's comments was the best part for me! She has some great lines. :3
Really great graphics and audio. Everything else is alright, but time and work can help that. Good job!
can you change the file type?
The level-design is a bit confusing, though. The rooms are hard to pick apart, and the close cam-height means we can never see past the current room, so it becomes running around at random.
Oh, and it's possible to get behind the walls into the void when reaching the lower level-border
Still, good work!
Just the explosion sound I think way too loud xD
Those tight corridors really work against this game's worst feature: how hard it is to turn and how slidy forward motion is.
Couple bugs I haven't seen mentioned. First, the girl's animations don't seem to kick in until you begin shooting. Second, because of the angled perspective and the way your bullet collisions seem to work your shots don't go anywhere if the character is standing "on top" of a wall.
Also, the controls are also really loose.
Otherwise, nice job.