shape shift tycoon by numero15

[raw]
made by numero15 for LD35 (JAM)
Most shapes are unhappy with their appearance. Shape shift tycoon is a game that allows you to help these shapes to look more like their inner self.

Proudly made with haxeflixel.

EDIT ::
adjust difficulty equation to make it more progressive across levels (not perfectly balanced but still better)

Ratings

Coolness 0% 2304
Overall(Jam) 3.70 156
Audio(Jam) 3.08 432
Fun(Jam) 3.44 265
Graphics(Jam) 3.70 341
Innovation(Jam) 3.56 204
Mood(Jam) 3.74 133
Theme(Jam) 4.04 77

Feedback

tmpxyz
18. Apr 2016 · 21:46 UTC
Quite a management game.
AlexLamarche
18. Apr 2016 · 21:51 UTC
Nice. First level just got wicked hard at the end. That might have just been dumb ol' me. Anyway very good game; nice and complete (Except for audio... could have used to background music). :)
graebor
18. Apr 2016 · 21:57 UTC
I found this quite fun! The difficulty ramp on the first level was a little bit intense but I did end up beating it :)
EstrelSteel
18. Apr 2016 · 22:12 UTC
This game though.......... Amazing!!!
legavroche
19. Apr 2016 · 02:44 UTC
I liked the concept but the end of the first level became really jumbled. I couldn't see what shapes were coming in and out.
Nomys_Tempar
19. Apr 2016 · 09:22 UTC
Neat game, didn't understand the upgrade button, but otherwise it's a cool tower game.
tayl1r
19. Apr 2016 · 09:23 UTC
Ahh! Really nice. I was kind of lost at first but that's probably my fault for being an idiot. Once it clicked it was super fun.
ObsessiveNotion
19. Apr 2016 · 09:23 UTC
Good concept but I was confused at first what to do. I only realized 2 minutes later that those shapes want to mate with the other shapes in their minds :D Nice and simple graphics!
Inateno
19. Apr 2016 · 09:55 UTC
funny management game, i just lost my first try cause i was trying to put the shape on the form x)
+1 to put a background a music, o/
Reyn
19. Apr 2016 · 09:56 UTC
I like the idea, but I don't think there is enough complexity. I believe you equally randomize between the available shapes, meaning my build strategy should simply be to add equal amount of shape boxes. Loved the graphics though!
Glaydur
19. Apr 2016 · 10:36 UTC
Nice graphics but could add more to the game
sndr
19. Apr 2016 · 11:06 UTC
I found it very entertaining! I really enjoy this kind of games. And the new difficulty equation plays nicely, I had a nice time. :)
HuvaaKoodia
19. Apr 2016 · 11:31 UTC
Neat idea and pleasant presentation, but the strategy and management aspects are lacking.

All you need to do is to spend money building new "machines" based on which type you have the least. Even then there is no optimal strategy as you might just get unlucky with the randomizer throwing 5 squares at you in a row.

Here's what I'd change, if I were you:

- Rather than walking away immediately when there is no vacant machine, the shapes could stick around and wait. Problem is, after a short grace period, they get annoyed and your reputation starts slowly going down based on how long you let the shape wait.

- You can choose to dismiss a waiting shape, but the reputation cost of that is huge and scales with how long they have waited already.

Bonus ideas:

- Multiple like minded shapes increase the reputation cost of waiting (you are clearly discriminating by not having enough machines of certain type!)

- Some shapes are VIPs (VIS'?) which further augments their reputation cost (both negative and positive) and payment amount. As such dismissing a non-VIP shape already undergoing treatment might just make sense (that also has a reputation penalty, but the media doesn't care about nobodies that much really)

- The media. After every level there's a news report about your business practices. Unethical treatment decreases your starting reputation in the next level, but you also keep your (ill gained) money to balance it out.

- Enough negative reputation will attract hooligans and bombers to your "clinic". You can hire guards to deal with them.

- Competitor clinics will take your customers especially if your company is mired in controversy. This can be offset with aggressive advertisement campaigns and slander.

- You can hire lobbyists and utilize blackmail to influence the political landscape which might yield benefits and tax cuts.

- If all else fails cut quality, globalize and evade the law through loopholes of vague legality.

I'll stop here, this is getting out of hand...
Allthebees
19. Apr 2016 · 17:50 UTC
An interesting management game, really like the aesthetic and ui/artstyle. Some music would've been nice too :)
LeReveur
20. Apr 2016 · 20:10 UTC
Simple but yet fun and challenging. I like the satisfaction/disappointment sounds, and the idea of a shapeshift shop, well done ! :)
hadesfury
21. Apr 2016 · 11:25 UTC
Great game :)
Freank
25. Apr 2016 · 18:46 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description